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[D20 Modern] Stargate SG-1 Conversion ideas
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<blockquote data-quote="Mistwell" data-source="post: 505723" data-attributes="member: 2525"><p>For those not familiar with Stargate, I hope to make the game easily understood for anyone who wants to adventure on other worlds using the d20M rules and a present-day time frame. The show really is perfect for a d20M game. It involves four people (A Military officer, a scientist, a Neogtiator/Archeologist, and an Alien combat-type) who work for a secret government organization (the "SGC") who are sent through an alien Gate device to travel on short missions to other planets, often involving combat, negotiation, and exploration, and then return to earth through a gate on the alien planet (often with loot, new allies, or data for the next mission). They have a major enemy out there in the universe (the "Goa'uld"), a few major allies, and hudnreds of minor enemies, allies, and challenges. </p><p></p><p>My initial thoughts are that the additional "races" will be advanced classes. I would want all SGC members to start as humans (though not necessarily from Earth). Advanced classes would include the Jaffa and To'kra, as well as a few others. I am not including the Nox, Asgards, Ancients, Ferlings, Tolen, Ascendants, or other advanced races as Advanced classes, since these folks are way to powerful to be PCs (though they make excellent NPCs for the "creature" section). </p><p></p><p>Obviously, the Advanced Classes will involve a role playing aspect to acquiring the advanced class (since, for the Jaffa example, you cannot just announce you have a larval Goa'uld implant and make it so - you probably want to go to Chulak and negotiate or steal one), and GMs usually love that sort of stuff anyway.</p><p></p><p>I would not want to force people to start at 5th level. In fact, not all the people through the gate are experienced military professionals even in the show (nor are alien members of the SGC typical). With the increased number of initial feats players get in d20M (2 for first level, plus 1 for occupation usually, plus 1 Talent), combined with a more liberal equipment requisitions program from the SGC base, you could be a pretty effective military combatant (or scientist, or archeologist, or brawler, or negotiator, etc...) at first level - enough so that you could be recruited into the SGC I believe.</p><p></p><p>It also means that for beginning level players, they will probably be travelling to planets that were already partially explored by a prior SG team. That way, you won't have first level smart heros going up against Goa'uld Death Gliders on their first mission. For example, the PCs could be making contact with a village already established as mostly friendly, and attempting to negotiate a treaty for trade of Naquadah for medicine. As a gesture of good faith, or to protect the deal, the PCs could help the village by fending off a local attack of bandits, or a wild pack of alien dog-creatures, or something similar.</p><p></p><p>You can find a nice list ripe for converstion to a creature collection here: </p><p><a href="http://trickster.org/arduinna/stargate/miscraces.html" target="_blank">http://trickster.org/arduinna/stargate/miscraces.html</a></p><p></p><p>Any help, discussion, comments, criticsm, etc.. would be great!</p></blockquote><p></p>
[QUOTE="Mistwell, post: 505723, member: 2525"] For those not familiar with Stargate, I hope to make the game easily understood for anyone who wants to adventure on other worlds using the d20M rules and a present-day time frame. The show really is perfect for a d20M game. It involves four people (A Military officer, a scientist, a Neogtiator/Archeologist, and an Alien combat-type) who work for a secret government organization (the "SGC") who are sent through an alien Gate device to travel on short missions to other planets, often involving combat, negotiation, and exploration, and then return to earth through a gate on the alien planet (often with loot, new allies, or data for the next mission). They have a major enemy out there in the universe (the "Goa'uld"), a few major allies, and hudnreds of minor enemies, allies, and challenges. My initial thoughts are that the additional "races" will be advanced classes. I would want all SGC members to start as humans (though not necessarily from Earth). Advanced classes would include the Jaffa and To'kra, as well as a few others. I am not including the Nox, Asgards, Ancients, Ferlings, Tolen, Ascendants, or other advanced races as Advanced classes, since these folks are way to powerful to be PCs (though they make excellent NPCs for the "creature" section). Obviously, the Advanced Classes will involve a role playing aspect to acquiring the advanced class (since, for the Jaffa example, you cannot just announce you have a larval Goa'uld implant and make it so - you probably want to go to Chulak and negotiate or steal one), and GMs usually love that sort of stuff anyway. I would not want to force people to start at 5th level. In fact, not all the people through the gate are experienced military professionals even in the show (nor are alien members of the SGC typical). With the increased number of initial feats players get in d20M (2 for first level, plus 1 for occupation usually, plus 1 Talent), combined with a more liberal equipment requisitions program from the SGC base, you could be a pretty effective military combatant (or scientist, or archeologist, or brawler, or negotiator, etc...) at first level - enough so that you could be recruited into the SGC I believe. It also means that for beginning level players, they will probably be travelling to planets that were already partially explored by a prior SG team. That way, you won't have first level smart heros going up against Goa'uld Death Gliders on their first mission. For example, the PCs could be making contact with a village already established as mostly friendly, and attempting to negotiate a treaty for trade of Naquadah for medicine. As a gesture of good faith, or to protect the deal, the PCs could help the village by fending off a local attack of bandits, or a wild pack of alien dog-creatures, or something similar. You can find a nice list ripe for converstion to a creature collection here: [url]http://trickster.org/arduinna/stargate/miscraces.html[/url] Any help, discussion, comments, criticsm, etc.. would be great! [/QUOTE]
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