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[d20 Modern] Terminator: Future Fate is Here!
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<blockquote data-quote="talien" data-source="post: 566576" data-attributes="member: 3285"><p><strong>Terminator: Future Fate v1.2</strong></p><p></p><p>More updates:</p><p></p><p>* Added the self-reference in the OGL.</p><p>* Updated the ECL typo example for the T-800.</p><p>* Clarified the HK/Terminator issue.</p><p>* Clairifed the I-950 confusion.</p><p>* Removed the <i> around feeling.</p><p>* Clarified the energy form for the T-100000</p><p>* Fixed the Broncosaurus Rex reference.</p><p>* Added a summary of NPCs (will flesh this out with statistics later).</p><p>* Added a list of Tech Com ranks so you can see how the NPCs fit into the overall structure of Tech Com.</p><p>* I'm not going to put a spoiler in this game. For one, the information on the Terminatrix is speculation taken from press releases available on multiple web sites. Second, it reveals nothing about the actual plot of the movie. Third, if you're playing a RPG set in the Terminator universe, you can expect nothing but spoilers. It's sort of like reading the Lord of the Rings and then complaining that the book gave the movie ending away. Rest assured, once the T3 movie comes out, I'll add whatever new info from the movie to the game.</p><p></p><p>You can get the latest version of Terminator: Future Fate at <a href="http://www.retromud.org/talien" target="_blank">http://www.retromud.org/talien</a> under Freebies.</p><p></p><p>I found a script for the Terminator 3D movie -- very entertaining. It doesn't add a whole lot to the universe except to show Cyberdyne in the 1990s, which is amusing and rather like OCP (from Robocop). </p><p></p><p>Just got the Terminator: Infiltrator book for Christmas, so I'll be reading that and tweaking as appropriate. And I picked up the novelization of Krull so there'll be an update for Krull some time soon.</p><p></p><p>Geeze, lots to read.</p></blockquote><p></p>
[QUOTE="talien, post: 566576, member: 3285"] [b]Terminator: Future Fate v1.2[/b] More updates: * Added the self-reference in the OGL. * Updated the ECL typo example for the T-800. * Clarified the HK/Terminator issue. * Clairifed the I-950 confusion. * Removed the <i> around feeling. * Clarified the energy form for the T-100000 * Fixed the Broncosaurus Rex reference. * Added a summary of NPCs (will flesh this out with statistics later). * Added a list of Tech Com ranks so you can see how the NPCs fit into the overall structure of Tech Com. * I'm not going to put a spoiler in this game. For one, the information on the Terminatrix is speculation taken from press releases available on multiple web sites. Second, it reveals nothing about the actual plot of the movie. Third, if you're playing a RPG set in the Terminator universe, you can expect nothing but spoilers. It's sort of like reading the Lord of the Rings and then complaining that the book gave the movie ending away. Rest assured, once the T3 movie comes out, I'll add whatever new info from the movie to the game. You can get the latest version of Terminator: Future Fate at [url]http://www.retromud.org/talien[/url] under Freebies. I found a script for the Terminator 3D movie -- very entertaining. It doesn't add a whole lot to the universe except to show Cyberdyne in the 1990s, which is amusing and rather like OCP (from Robocop). Just got the Terminator: Infiltrator book for Christmas, so I'll be reading that and tweaking as appropriate. And I picked up the novelization of Krull so there'll be an update for Krull some time soon. Geeze, lots to read. [/QUOTE]
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[d20 Modern] Terminator: Future Fate is Here!
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