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[d20 Modern] Test-drive my GI Joe Ninja class...
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<blockquote data-quote="Corporate Dog" data-source="post: 1756674" data-attributes="member: 2512"><p>At some point I'll put out an HTML version, but in the meantime, I appreciate the download on your part. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p>Honestly, I thought I was doing people a favor by putting it into the PDF format.</p><p></p><p></p><p></p><p>Yeah, I was trying to find SOME sort of descriptor I could put out in front of the word 'Ninja' that would fit the setting, but didn't have much luck. Eventually, it'll be part of a larger publication/website, so the vagueness will probably be offset at least a little, but until then... 'Clan Ninja', maybe?</p><p></p><p></p><p></p><p>I DEFINITELY see your point here. At first, I had 'Ninja Clan' as an initial feat that had to be taken at character creation, but as there weren't any such feats in the core rulebook, I thought I should probably use an occupation instead.</p><p></p><p>I now see that Urban Arcana has a few, so the precident's been set. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> I'll change it.</p><p></p><p></p><p></p><p>I'll think about these. The ninja in GI Joe have always seemed a little focused on the past to me. And when it comes to political situations in the aftermath of an assassination, they tend to either follow their orders (this IS a military setting, after all) or let their "ninja wisdom" guide them.</p><p></p><p>Bluff is a good addition, though.</p><p></p><p></p><p></p><p>That's not a bad idea at all, as I can see some logical pairings in the special abilities.</p><p></p><p></p><p></p><p>Good point. Even I find myself having to go back to my own class write-up from time to time to ask questions like, "What the hell is Retsu again?"</p><p></p><p></p><p></p><p>Heh... at first I went with a Wis bonus, and then added a +1 progression every other level. That was CLEARLY overpowered.</p><p></p><p>Any suggestions on what I could do with this ability? I'm tempted to keep it, as I'm not sure what else I could do, short of aping the Martial Artist.</p><p></p><p></p><p></p><p>I like the idea of changing the ability to an Uncanny Dodge as well.</p><p></p><p></p><p></p><p>I got sloppy on that last one, and didn't even CONSIDER the effects of the Tumble skill. Consider it gone.</p><p></p><p></p><p></p><p>Heh... this was my attempt at balancing the proficiency.</p><p></p><p>Normally, you need to take Exotic Weapon Proficiency once for each of the weapons in the list (plus Archaic Weapon Proficiency for the compound bow and shuriken). I felt that to just GIVE a ninja all of these proficiencies at once sort of circumvented the rules.</p><p></p><p>So I split it up: at the first progression, you have more familiarity with these weapons than the average guy, but you aren't completely skilled with any of them yet. At the second progression (which you can enter into at about the same time you become a ninja) you HAVE attained enough skill with these weapons to use them competently. And at the third progression, you can use these weapons in a deadlier fashion.</p><p></p><p>Is it really that strange? I saw it as sort of logical.</p><p></p><p>At any rate, thanks for your input! I'll be putting it to good use.</p><p></p><p>Regards,</p><p>Corporate Dog</p></blockquote><p></p>
[QUOTE="Corporate Dog, post: 1756674, member: 2512"] At some point I'll put out an HTML version, but in the meantime, I appreciate the download on your part. ;) Honestly, I thought I was doing people a favor by putting it into the PDF format. Yeah, I was trying to find SOME sort of descriptor I could put out in front of the word 'Ninja' that would fit the setting, but didn't have much luck. Eventually, it'll be part of a larger publication/website, so the vagueness will probably be offset at least a little, but until then... 'Clan Ninja', maybe? I DEFINITELY see your point here. At first, I had 'Ninja Clan' as an initial feat that had to be taken at character creation, but as there weren't any such feats in the core rulebook, I thought I should probably use an occupation instead. I now see that Urban Arcana has a few, so the precident's been set. :) I'll change it. I'll think about these. The ninja in GI Joe have always seemed a little focused on the past to me. And when it comes to political situations in the aftermath of an assassination, they tend to either follow their orders (this IS a military setting, after all) or let their "ninja wisdom" guide them. Bluff is a good addition, though. That's not a bad idea at all, as I can see some logical pairings in the special abilities. Good point. Even I find myself having to go back to my own class write-up from time to time to ask questions like, "What the hell is Retsu again?" Heh... at first I went with a Wis bonus, and then added a +1 progression every other level. That was CLEARLY overpowered. Any suggestions on what I could do with this ability? I'm tempted to keep it, as I'm not sure what else I could do, short of aping the Martial Artist. I like the idea of changing the ability to an Uncanny Dodge as well. I got sloppy on that last one, and didn't even CONSIDER the effects of the Tumble skill. Consider it gone. Heh... this was my attempt at balancing the proficiency. Normally, you need to take Exotic Weapon Proficiency once for each of the weapons in the list (plus Archaic Weapon Proficiency for the compound bow and shuriken). I felt that to just GIVE a ninja all of these proficiencies at once sort of circumvented the rules. So I split it up: at the first progression, you have more familiarity with these weapons than the average guy, but you aren't completely skilled with any of them yet. At the second progression (which you can enter into at about the same time you become a ninja) you HAVE attained enough skill with these weapons to use them competently. And at the third progression, you can use these weapons in a deadlier fashion. Is it really that strange? I saw it as sort of logical. At any rate, thanks for your input! I'll be putting it to good use. Regards, Corporate Dog [/QUOTE]
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