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d20 Modern: The Avengers Challenge!
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<blockquote data-quote="delericho" data-source="post: 6036033" data-attributes="member: 22424"><p>That's a real tricky challenge, for two big reasons:</p><p></p><p>1) Those characters are <em>not</em> low-level! In creating rules-legal low-level versions, you're at best going to get nascent heroes with the merest hint of Iron Man, Captain America, and so on.</p><p></p><p>2) d20 Modern isn't really a great fit for superheroes (although I should note that I don't have the "d20 Supers" supplement). For those characters, "Mutants & Masterminds", or even plain D&D, makes for a much better representation.</p><p></p><p>Indeed, for D&D it's rather neat:</p><p></p><p>Stark is a 12th level Artificer with maxed Int, Captain America is a 12th level Paladin, Thor is a Fighter 1/Sorcerer 6/Eldritch Knight 5 (or 4 or 3, depending on how you want to stat the Asgardian race), Black Widow is a 12th level Rogue (or perhaps swap for some Assassin or Master Spy levels), and Hawkeye is a 12th level Ranger. Bruce Banner is the only tricky one, who I would peg as an Expert 5/Monk 5, with a custom LA +3 template similar to the Werebear, with the Hulk form (only) getting massive Str and Con bonuses, Int and Wis penalties, the barbarian's Rage ability, and powerful regeneration.</p><p></p><p>Oh, and Loki is a Bard of an appropriate level.</p><p></p><p>(Incidentally, I don't necessarily agree with the assessment that Thor/Iron Man/Hulk are strictly more powerful than Cap/BW/Hawkeye. A large part of the apparent disparity is that "Avengers Assemble" was a combat-focussed adventure, but the Captain is built with lots of leadership-type abilities, and Black Widow has lots of stealth/infiltration/interrogation abilities. Oh, and Hawkeye is clearly built using the 3.0e Ranger, which as we know sucks quite badly!)</p><p></p><p>However, since the challenge was for d20 Modern characters...</p><p></p><p>Tony</p><p>1st level Dedicated Hero</p><p>Str 10, Dex 8, Con 10, Int 18, Wis 8, Cha 13</p><p>Skills: Max out Bluff, Computer Use, Craft (appropriate), Diplomacy, Knowledge (appropriate), Perform (showman), Pilot, Profession</p><p>Feats: Aircraft Operation, Windfall</p><p></p><p>Advance as a Genius/Billionaire/Philanthropist, using the Mecha Crusade rules from "d20 Future".</p><p></p><p>Natalia</p><p>1st level Fast Hero</p><p>Str 8, Dex 15, Con 10, Int 12, Wis 13, Cha 14</p><p></p><p>Advance as a mix of Fast and Charismatic Hero, probably moving into some sort of Agent advanced class, and then an Assassin or Spy prestige class.</p><p></p><p>Clinton</p><p>1st level Fast Hero</p><p>Str 13, Dex 15, Con 14, Int 10, Wis 10, Cha 10</p><p></p><p>Advance as a Fast Hero, moving into some sort of Agent advanced class, and then Special Ops prestige class.</p><p></p><p>Steve</p><p>1st level Charismatic Hero</p><p>Str 15, Dex 10, Con 12, Int 12, Wis 11, Cha 12</p><p></p><p>Advance as a mix of Strong, Dedicated and Charismatic Hero.</p><p></p><p>Thor</p><p>1st level Strong Hero</p><p>Str 16, Dex 10, Con 13, Int 10, Wis 10, Cha 12</p><p></p><p>Advance as a Strong Hero, moving into a magical advanced class as soon as possible, aiming for the equivalent of the Edlritch Knight.</p><p></p><p>The Hulk really needs to be modelled as two characters, switching between the two at appropriate times...</p><p></p><p>Bruce</p><p>1st level Smart Hero</p><p>Str 9, Dex 10, Con 10, Int 16, Wis 14, Cha 12</p><p></p><p>Hulk</p><p>1st level Tough Hero</p><p>Str 17, Dex 14, Con 14, Int 8, Wis 8, Cha 8</p><p></p><p>Well, it's a start...</p><p></p><p>Sticking with the 25-point buy was extremely tough, because several of these characters are portrayed as being at the limit of human ability, which really needs reflected in an 18 in the applicable stat (meaning huge compromises elsewhere). And, of course, more than one is simply superhuman. I've therefore gone for a more balanced array in most cases, trying to reflect their relative strengths and weaknesses rather than trying to present some sort of 'absolute' value.</p><p></p><p>This is one of the reasons I would tend to prefer "Mutants & Masterminds" for this sort of thing - the point-buy allows characters like Captain America to buy relatively higher stats across the board, trading off any flashy superpowers. Conversely, Thor could then have relatively weaker stats, but more flashy powers, while Iron Man has one exceptional stat, the rest near-average, but has a huge amount of power built into his suit.</p></blockquote><p></p>
[QUOTE="delericho, post: 6036033, member: 22424"] That's a real tricky challenge, for two big reasons: 1) Those characters are [i]not[/i] low-level! In creating rules-legal low-level versions, you're at best going to get nascent heroes with the merest hint of Iron Man, Captain America, and so on. 2) d20 Modern isn't really a great fit for superheroes (although I should note that I don't have the "d20 Supers" supplement). For those characters, "Mutants & Masterminds", or even plain D&D, makes for a much better representation. Indeed, for D&D it's rather neat: Stark is a 12th level Artificer with maxed Int, Captain America is a 12th level Paladin, Thor is a Fighter 1/Sorcerer 6/Eldritch Knight 5 (or 4 or 3, depending on how you want to stat the Asgardian race), Black Widow is a 12th level Rogue (or perhaps swap for some Assassin or Master Spy levels), and Hawkeye is a 12th level Ranger. Bruce Banner is the only tricky one, who I would peg as an Expert 5/Monk 5, with a custom LA +3 template similar to the Werebear, with the Hulk form (only) getting massive Str and Con bonuses, Int and Wis penalties, the barbarian's Rage ability, and powerful regeneration. Oh, and Loki is a Bard of an appropriate level. (Incidentally, I don't necessarily agree with the assessment that Thor/Iron Man/Hulk are strictly more powerful than Cap/BW/Hawkeye. A large part of the apparent disparity is that "Avengers Assemble" was a combat-focussed adventure, but the Captain is built with lots of leadership-type abilities, and Black Widow has lots of stealth/infiltration/interrogation abilities. Oh, and Hawkeye is clearly built using the 3.0e Ranger, which as we know sucks quite badly!) However, since the challenge was for d20 Modern characters... Tony 1st level Dedicated Hero Str 10, Dex 8, Con 10, Int 18, Wis 8, Cha 13 Skills: Max out Bluff, Computer Use, Craft (appropriate), Diplomacy, Knowledge (appropriate), Perform (showman), Pilot, Profession Feats: Aircraft Operation, Windfall Advance as a Genius/Billionaire/Philanthropist, using the Mecha Crusade rules from "d20 Future". Natalia 1st level Fast Hero Str 8, Dex 15, Con 10, Int 12, Wis 13, Cha 14 Advance as a mix of Fast and Charismatic Hero, probably moving into some sort of Agent advanced class, and then an Assassin or Spy prestige class. Clinton 1st level Fast Hero Str 13, Dex 15, Con 14, Int 10, Wis 10, Cha 10 Advance as a Fast Hero, moving into some sort of Agent advanced class, and then Special Ops prestige class. Steve 1st level Charismatic Hero Str 15, Dex 10, Con 12, Int 12, Wis 11, Cha 12 Advance as a mix of Strong, Dedicated and Charismatic Hero. Thor 1st level Strong Hero Str 16, Dex 10, Con 13, Int 10, Wis 10, Cha 12 Advance as a Strong Hero, moving into a magical advanced class as soon as possible, aiming for the equivalent of the Edlritch Knight. The Hulk really needs to be modelled as two characters, switching between the two at appropriate times... Bruce 1st level Smart Hero Str 9, Dex 10, Con 10, Int 16, Wis 14, Cha 12 Hulk 1st level Tough Hero Str 17, Dex 14, Con 14, Int 8, Wis 8, Cha 8 Well, it's a start... Sticking with the 25-point buy was extremely tough, because several of these characters are portrayed as being at the limit of human ability, which really needs reflected in an 18 in the applicable stat (meaning huge compromises elsewhere). And, of course, more than one is simply superhuman. I've therefore gone for a more balanced array in most cases, trying to reflect their relative strengths and weaknesses rather than trying to present some sort of 'absolute' value. This is one of the reasons I would tend to prefer "Mutants & Masterminds" for this sort of thing - the point-buy allows characters like Captain America to buy relatively higher stats across the board, trading off any flashy superpowers. Conversely, Thor could then have relatively weaker stats, but more flashy powers, while Iron Man has one exceptional stat, the rest near-average, but has a huge amount of power built into his suit. [/QUOTE]
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