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[d20 Modern] The lost art of knife-throwing and the Legion of Henchmen
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<blockquote data-quote="ledded" data-source="post: 1511128" data-attributes="member: 12744"><p>Some good discussion I will be borrowing from guys. Oh, JPL, the BnF 2 Weapon Master with some of the masteries (hard weapon) would make for a very lethal knife thrower, dontcha think? <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p> </p><p> </p><p>I totally agree, just based off of the mechanics of what power attack is.</p><p> </p><p>I learned to throw tomahawks a while back (yeah, I know, a stupid thing to learn but I was into a 'learn anything about a weapon that looks interesting phase'. I watched too many westerns as a kid.). You *can* throw harder, sacrificing accuracy for extra punch on a target because you use more strength than technique.</p><p> </p><p>But no matter how hard you point the gun, it doesnt matter if it's The Rock or Sean William Scott firing it, the .38 special is not going to see any appreciable difference in energy transfer to the target. Other than using a bigger gun, increasing accuracy (weapon spec), or getting more criticals, there really isnt a feasible way to cause more damage with a single firearm shot. I guess I've never heard of a good excuse for a 'power attack' for guns, and most of the ideas I've heard involve extra bullets... with double-tap, burst fire, etc why would you need it anyway?</p><p> </p><p> </p><p>We just finished a BnF 2 playtest, and we each made one non-Bnf character and two BnF characters, so we could see how the guys who only used the core rulebook, urban arcana, and MPC 1 & 2 (our standard set of 'rules') would balance/get creamed.</p><p> </p><p>One guy, a 14th level tough/strong type with 2 cleavers, held his own against a totally min/maxed Totem Warrior wrestler who was a grappling damage fiend. Mr Cleaver did pretty well, too, and ended up losing the match by decision, but not by too much.</p><p> </p><p>I had a 13th level Tough/Strong/Enforcer who went up against a 15th level Contemplative Master who had all kinds of crazy mystical ki feats and whatnot. Once I finally laid hands on the guy, my 13th level dude was able to maintain a grapple long enough to put him out (after giving him quite a smack on the first round by gaining initiative and putting all the sucker punch/knockout punch/IKP/streetfighting damage on him right away... if we had been using MDT rules instead of WP/VP the BnF guy wouldnt have made it into his first action). Sure, my guy took a ton of damage before he ever got close to the martial artist, but with 8 levels of tough that was what he was best at doing.</p><p> </p><p>So with the right combination of just the base classes you can come up with a character that is incredibly deadly with melee weapons on his own.</p><p> </p><p>Oh, I agree with you Malladin. Having checked out Martial Avengers (pretty good stuff, BTW) there are several talent trees that would be beneficial to someone who wanted to be a knife thrower. Make sure you take Quick Draw though <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="ledded, post: 1511128, member: 12744"] Some good discussion I will be borrowing from guys. Oh, JPL, the BnF 2 Weapon Master with some of the masteries (hard weapon) would make for a very lethal knife thrower, dontcha think? :) I totally agree, just based off of the mechanics of what power attack is. I learned to throw tomahawks a while back (yeah, I know, a stupid thing to learn but I was into a 'learn anything about a weapon that looks interesting phase'. I watched too many westerns as a kid.). You *can* throw harder, sacrificing accuracy for extra punch on a target because you use more strength than technique. But no matter how hard you point the gun, it doesnt matter if it's The Rock or Sean William Scott firing it, the .38 special is not going to see any appreciable difference in energy transfer to the target. Other than using a bigger gun, increasing accuracy (weapon spec), or getting more criticals, there really isnt a feasible way to cause more damage with a single firearm shot. I guess I've never heard of a good excuse for a 'power attack' for guns, and most of the ideas I've heard involve extra bullets... with double-tap, burst fire, etc why would you need it anyway? We just finished a BnF 2 playtest, and we each made one non-Bnf character and two BnF characters, so we could see how the guys who only used the core rulebook, urban arcana, and MPC 1 & 2 (our standard set of 'rules') would balance/get creamed. One guy, a 14th level tough/strong type with 2 cleavers, held his own against a totally min/maxed Totem Warrior wrestler who was a grappling damage fiend. Mr Cleaver did pretty well, too, and ended up losing the match by decision, but not by too much. I had a 13th level Tough/Strong/Enforcer who went up against a 15th level Contemplative Master who had all kinds of crazy mystical ki feats and whatnot. Once I finally laid hands on the guy, my 13th level dude was able to maintain a grapple long enough to put him out (after giving him quite a smack on the first round by gaining initiative and putting all the sucker punch/knockout punch/IKP/streetfighting damage on him right away... if we had been using MDT rules instead of WP/VP the BnF guy wouldnt have made it into his first action). Sure, my guy took a ton of damage before he ever got close to the martial artist, but with 8 levels of tough that was what he was best at doing. So with the right combination of just the base classes you can come up with a character that is incredibly deadly with melee weapons on his own. Oh, I agree with you Malladin. Having checked out Martial Avengers (pretty good stuff, BTW) there are several talent trees that would be beneficial to someone who wanted to be a knife thrower. Make sure you take Quick Draw though :) [/QUOTE]
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[d20 Modern] The lost art of knife-throwing and the Legion of Henchmen
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