Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Million Dollar TTRPG Crowdfunders
Most Anticipated Tabletop RPGs Of The Year
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
d20 Modern Tonfa?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="takyris" data-source="post: 1471517" data-attributes="member: 5171"><p>Hey, Chuck, apologies for counteraccusation -- I felt that I was being dinged for something that I wasn't trying to do in this thread, and I got defensive.</p><p></p><p>Tonfa change makes sense -- and yeah, a +1 Defense bonus of some sort is probably about the best way to make it somewhat more attractive as a weapon. I'm tempted to give the tonfa 1d6 damage when used to do nonlethal damage, and up the sap to 1d8, but I might end up with people using them all the time. I dunno. We'll see. Maybe my players will never use one, and it won't matter.</p><p></p><p>Spatula, I dunno. A strong hero with a three-section-staff might still be okay even with the -4 penalty for using it nonlethally. Or an Investigator with a machete and Streetfighting -- get to the level where you can do nonlethal damage without the -4, and life gets more pleasant for you. There's definitely a tradeoff -- you have to be pretty high level OR you have to invest a lot of feats. My thought, though, is that, from the complaints I've seen, that's sort of true for d20Modern combat across the board. Guns, nonlethal, most melee weapons... none of it is powerful enough to really do a great job until you sink a bunch of feats into it. Compared to D&D, this blows, but it's sort of balanced across the board (well, I think, anyway).</p><p></p><p>Except for the dang tonfa. The tonfa just blows. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="takyris, post: 1471517, member: 5171"] Hey, Chuck, apologies for counteraccusation -- I felt that I was being dinged for something that I wasn't trying to do in this thread, and I got defensive. Tonfa change makes sense -- and yeah, a +1 Defense bonus of some sort is probably about the best way to make it somewhat more attractive as a weapon. I'm tempted to give the tonfa 1d6 damage when used to do nonlethal damage, and up the sap to 1d8, but I might end up with people using them all the time. I dunno. We'll see. Maybe my players will never use one, and it won't matter. Spatula, I dunno. A strong hero with a three-section-staff might still be okay even with the -4 penalty for using it nonlethally. Or an Investigator with a machete and Streetfighting -- get to the level where you can do nonlethal damage without the -4, and life gets more pleasant for you. There's definitely a tradeoff -- you have to be pretty high level OR you have to invest a lot of feats. My thought, though, is that, from the complaints I've seen, that's sort of true for d20Modern combat across the board. Guns, nonlethal, most melee weapons... none of it is powerful enough to really do a great job until you sink a bunch of feats into it. Compared to D&D, this blows, but it's sort of balanced across the board (well, I think, anyway). Except for the dang tonfa. The tonfa just blows. :) [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
d20 Modern Tonfa?
Top