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General Tabletop Discussion
*TTRPGs General
d20 Modern vs. controversial D&D rules
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<blockquote data-quote="Mercule" data-source="post: 462519" data-attributes="member: 5100"><p>(1) Doesn't sound like much beyond a change in terminology. I prefer the D&D terminology better. It's less confusing ("I use my attack to move!" WTF?)</p><p></p><p>(2) Unless they've lowered the power of 3rd level spells across the board, this is pretty lame. Actually, even if they have, it's still pretty lame, regardless of spell level. I can only compare to D&D as I haven't played or even seen d20M, but any DM who tried that change on me would be promptly dubbed a hack and be taken about as seriously as the guy who says "I like all the PCs to have an artifact".</p><p></p><p>I've yet to see Haste used to gain an extra attack. To reduce it to that is like saying Disintegrate is only usable to clear rubble.</p><p></p><p>(3) Agree with Petrosian.</p></blockquote><p></p>
[QUOTE="Mercule, post: 462519, member: 5100"] (1) Doesn't sound like much beyond a change in terminology. I prefer the D&D terminology better. It's less confusing ("I use my attack to move!" WTF?) (2) Unless they've lowered the power of 3rd level spells across the board, this is pretty lame. Actually, even if they have, it's still pretty lame, regardless of spell level. I can only compare to D&D as I haven't played or even seen d20M, but any DM who tried that change on me would be promptly dubbed a hack and be taken about as seriously as the guy who says "I like all the PCs to have an artifact". I've yet to see Haste used to gain an extra attack. To reduce it to that is like saying Disintegrate is only usable to clear rubble. (3) Agree with Petrosian. [/QUOTE]
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