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D20 Modern vs. Spycraft: Tell me which one you like better
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<blockquote data-quote="Armistice" data-source="post: 3026651" data-attributes="member: 34673"><p>Shaman, I'm only going to say that your perception is over-representing the case. Spycraft 'allows' the dial to be set to 11 if you want to go there, no supplements required. All the options are in the one book. Modern has its upside, but doing gritty spyfiction better than Spycraft is not one of them IMO. </p><p></p><p>That's like saying that I don't like magic in my modern games so I don't use d20 Modern as there is magic right there in the corebook!!! Not very sensical. The option is there, no book nazi is going to come to your game and force you to use it.</p><p></p><p>Furthermore, things like manhunts and seductions and chases all have good rules backing them up and all found in the Spycraft corebook. The actual things spies do in fiction is modeled better by Spycraft. </p><p></p><p>To reiterate, Modern good for many things, but objectively better for any flavor of spy game (assuming non-magic spies)?! Bias aside, that isn't a very good argument and anyone who's played/run both systems will tell you the same.</p></blockquote><p></p>
[QUOTE="Armistice, post: 3026651, member: 34673"] Shaman, I'm only going to say that your perception is over-representing the case. Spycraft 'allows' the dial to be set to 11 if you want to go there, no supplements required. All the options are in the one book. Modern has its upside, but doing gritty spyfiction better than Spycraft is not one of them IMO. That's like saying that I don't like magic in my modern games so I don't use d20 Modern as there is magic right there in the corebook!!! Not very sensical. The option is there, no book nazi is going to come to your game and force you to use it. Furthermore, things like manhunts and seductions and chases all have good rules backing them up and all found in the Spycraft corebook. The actual things spies do in fiction is modeled better by Spycraft. To reiterate, Modern good for many things, but objectively better for any flavor of spy game (assuming non-magic spies)?! Bias aside, that isn't a very good argument and anyone who's played/run both systems will tell you the same. [/QUOTE]
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