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D20 Modern Vs. Spycraft
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<blockquote data-quote="mistergone" data-source="post: 785153" data-attributes="member: 9647"><p>Well damn, I peeked into this thread because I have been thinking about getting either Spycraft or D20 Modern, and it started off good, but then it became an argument about WP/VP vs HP. Which I don't particularly care about. No game is gonna handle damage more elegantly than Mutants & Masterminds, unles thye borrow the damage save mechanic.</p><p></p><p>Uh, anyways. I think I am leaning way way over to Spycraft. Let's face it, it's books are slick looking. All the Black, white, and silver, hot damn! You know, I almost want to get Exalted for a similar reason, the books just look cool. Really, I think Spycraft is more my thing. D20 Modern does cover more ground, but I look at it and no matter what I think "D&D Modern". Pictures of gnoll pimps and priest mindflayers don't help. The ONLY current reason (after much thought) I would even consdier D20 Modern is to do a Resident Evil type game, as D20M has rules for zombies right there. But Eden is coming out with All Flesh Must Be Eaten 2nd edition that will include D20 rules. So, I guess I don't see any reason to buy D20M at all now.</p><p></p><p>The D20 rules are very adaptible to many different genres. This has been demonstrated. However, I don't think it can all be done with one generic product. The D20 rules aren't that flexible. It takes seperate independent games to make it work, like Mutants & Masterminds. I think Spycraft would fill by modern action niche perfectly.</p></blockquote><p></p>
[QUOTE="mistergone, post: 785153, member: 9647"] Well damn, I peeked into this thread because I have been thinking about getting either Spycraft or D20 Modern, and it started off good, but then it became an argument about WP/VP vs HP. Which I don't particularly care about. No game is gonna handle damage more elegantly than Mutants & Masterminds, unles thye borrow the damage save mechanic. Uh, anyways. I think I am leaning way way over to Spycraft. Let's face it, it's books are slick looking. All the Black, white, and silver, hot damn! You know, I almost want to get Exalted for a similar reason, the books just look cool. Really, I think Spycraft is more my thing. D20 Modern does cover more ground, but I look at it and no matter what I think "D&D Modern". Pictures of gnoll pimps and priest mindflayers don't help. The ONLY current reason (after much thought) I would even consdier D20 Modern is to do a Resident Evil type game, as D20M has rules for zombies right there. But Eden is coming out with All Flesh Must Be Eaten 2nd edition that will include D20 rules. So, I guess I don't see any reason to buy D20M at all now. The D20 rules are very adaptible to many different genres. This has been demonstrated. However, I don't think it can all be done with one generic product. The D20 rules aren't that flexible. It takes seperate independent games to make it work, like Mutants & Masterminds. I think Spycraft would fill by modern action niche perfectly. [/QUOTE]
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