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General Tabletop Discussion
*TTRPGs General
D20 Modern - What are your house rules?
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<blockquote data-quote="RangerWickett" data-source="post: 2611668" data-attributes="member: 63"><p>I use my own magic system (the current campaign is the continuance of a playtest of the magic system of <em>Mythic Earth</em> -- see my sig).</p><p></p><p>I had to sell Grim Tales to cover rent a few months ago, before I got a chance to actually use their car chase rules. *pouts* When I did run a car chase, I found myself winging a lot and ignoring the whole 'distance moved' bit in favor of relative positioning and such. Don't like the d20 Modern driving rules too much.</p><p></p><p>I like the variant proposed that autofire should force a save based on the attack roll.</p><p></p><p>I've accepted that I must use the Wealth system, though I do not like it. When they started trying to game the system, I was a little overwhelmed: "Well, if I buy these five items in just this order, I'll only lose 5 points of Wealth. Hey, you buy a hummer -- it should only cost you 1d6+1 wealth -- then you give it to me, I'll sell it, then I can buy two magic items and lose only 2 Wealth. Then I'll give you one item, and since your Wealth is lower, selling it will raise your Wealth more than the cost of the hummer." </p><p></p><p>Gah!</p><p></p><p>I remind folks that nonlethal attacks can become lethal with a -4 penalty. And I suppose if it were an issue, I'd rule that cats' attacks are naturally non-lethal. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":P" title="Stick out tongue :P" data-smilie="7"data-shortname=":P" /></p><p></p><p>I like the Martial Arts Extravaganza house rule. I need to look for a way to implement that.</p></blockquote><p></p>
[QUOTE="RangerWickett, post: 2611668, member: 63"] I use my own magic system (the current campaign is the continuance of a playtest of the magic system of [i]Mythic Earth[/i] -- see my sig). I had to sell Grim Tales to cover rent a few months ago, before I got a chance to actually use their car chase rules. *pouts* When I did run a car chase, I found myself winging a lot and ignoring the whole 'distance moved' bit in favor of relative positioning and such. Don't like the d20 Modern driving rules too much. I like the variant proposed that autofire should force a save based on the attack roll. I've accepted that I must use the Wealth system, though I do not like it. When they started trying to game the system, I was a little overwhelmed: "Well, if I buy these five items in just this order, I'll only lose 5 points of Wealth. Hey, you buy a hummer -- it should only cost you 1d6+1 wealth -- then you give it to me, I'll sell it, then I can buy two magic items and lose only 2 Wealth. Then I'll give you one item, and since your Wealth is lower, selling it will raise your Wealth more than the cost of the hummer." Gah! I remind folks that nonlethal attacks can become lethal with a -4 penalty. And I suppose if it were an issue, I'd rule that cats' attacks are naturally non-lethal. :P I like the Martial Arts Extravaganza house rule. I need to look for a way to implement that. [/QUOTE]
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