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d20 Modern: What Would you change part II
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<blockquote data-quote="Vigilance" data-source="post: 3685929" data-attributes="member: 4275"><p>Well, I'm honestly not sure people want the change either. I only know one way to do a book, and I usually come to a feeling of how I think the book needs to be done.</p><p></p><p>My track record is pretty good, but not perfect <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p>I certainly think *I* am ready for a change. I've written a lot for True 20 lately and it taught me some game design lessons I think. That, combined with my experience writing the Two Worlds rpg companion to the X-Box 360 game, where I did a complete d20 game in about 30 pages, got me thinking about ways to streamline the system some. </p><p></p><p></p><p></p><p>I agree with a lot of this. While d20 Modern can clearly handle a wide variety of games, there's some aspects that I'd like to have a different feel. </p><p></p><p></p><p></p><p>Thanks for that, I'm proud that folks think well of our d20 stuff. I've been a champion of the system for a long time and I still love it. </p><p></p><p>And honestly, this is something we've discussed for a long, LONG time internally. Our Modern System SRD book almost became this in fact, but it didn't feel like it was the right time then. </p><p></p><p>Whether it's the right time now, I never know, but I feel like it's right time for me to write this.</p><p></p><p>Chuck</p></blockquote><p></p>
[QUOTE="Vigilance, post: 3685929, member: 4275"] Well, I'm honestly not sure people want the change either. I only know one way to do a book, and I usually come to a feeling of how I think the book needs to be done. My track record is pretty good, but not perfect ;) I certainly think *I* am ready for a change. I've written a lot for True 20 lately and it taught me some game design lessons I think. That, combined with my experience writing the Two Worlds rpg companion to the X-Box 360 game, where I did a complete d20 game in about 30 pages, got me thinking about ways to streamline the system some. I agree with a lot of this. While d20 Modern can clearly handle a wide variety of games, there's some aspects that I'd like to have a different feel. Thanks for that, I'm proud that folks think well of our d20 stuff. I've been a champion of the system for a long time and I still love it. And honestly, this is something we've discussed for a long, LONG time internally. Our Modern System SRD book almost became this in fact, but it didn't feel like it was the right time then. Whether it's the right time now, I never know, but I feel like it's right time for me to write this. Chuck [/QUOTE]
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