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d20 Modern: What Would you change part II
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<blockquote data-quote="Vigilance" data-source="post: 3685962" data-attributes="member: 4275"><p>Well, I guess this yet another piece of evidence that I don't have Monte's street cred, as if I needed any <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p></p><p></p><p>Well, I've talked about a lot of stuff here in the past, just usually not this early. It's also hard to talk about some of this stuff because people can't see the whole thing. </p><p></p><p>Mostly, I'm worried that by offering tidbits this early, folks will judge the whole book based on little nuggets. Such is life I guess. </p><p></p><p></p><p></p><p>Yeah, the name doesn't quite mesh. Basically "Science" is my catch-all like Modern's "Knowledge". I think it still works though. Religious lore is as valid a science as studying Humanities, for example. </p><p></p><p></p><p></p><p>Yep, just like Medicine and Legal. Remember the skills are very broad. Medicine can act like Science for life science questions, for example. </p><p></p><p></p><p></p><p>Yep. Acrobatics is the dexterity aspects of movement (Balance, Tumble, Escape Artist) while Athletics are the strength aspects (Climb, Jump, Swim). </p><p></p><p></p><p></p><p>It does! The skills are very broad, and you can get many skill uses in more than one way.</p><p></p><p></p><p></p><p>Yep, that's something of a departure. I'll just say that the game doesn't use skills in place of BAB. The skills do other things, both in and out of combat. </p><p></p><p></p><p></p><p>You mean would they require rolls or not? For most of them, yes. </p><p></p><p></p><p></p><p>Thanks for the feedback.</p><p></p><p>Chuck</p></blockquote><p></p>
[QUOTE="Vigilance, post: 3685962, member: 4275"] Well, I guess this yet another piece of evidence that I don't have Monte's street cred, as if I needed any ;) Well, I've talked about a lot of stuff here in the past, just usually not this early. It's also hard to talk about some of this stuff because people can't see the whole thing. Mostly, I'm worried that by offering tidbits this early, folks will judge the whole book based on little nuggets. Such is life I guess. Yeah, the name doesn't quite mesh. Basically "Science" is my catch-all like Modern's "Knowledge". I think it still works though. Religious lore is as valid a science as studying Humanities, for example. Yep, just like Medicine and Legal. Remember the skills are very broad. Medicine can act like Science for life science questions, for example. Yep. Acrobatics is the dexterity aspects of movement (Balance, Tumble, Escape Artist) while Athletics are the strength aspects (Climb, Jump, Swim). It does! The skills are very broad, and you can get many skill uses in more than one way. Yep, that's something of a departure. I'll just say that the game doesn't use skills in place of BAB. The skills do other things, both in and out of combat. You mean would they require rolls or not? For most of them, yes. Thanks for the feedback. Chuck [/QUOTE]
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