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d20 Modern: What Would you change part II
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<blockquote data-quote="Baduin" data-source="post: 3741316" data-attributes="member: 45562"><p>I have one suggestion. Get rid of the Tank class. That is one of the most unfortunate inventions peculiar to RPG games - a character who wants to be hit. The only literary character who wants to be hit is the hero of "Venus in furs" by baron von Sacher-Masoch - and he isn't a resilient brute. In fact, he is remarkably wimpy.</p><p></p><p><a href="http://en.wikipedia.org/wiki/Venus_in_Furs" target="_blank">http://en.wikipedia.org/wiki/Venus_in_Furs</a></p><p></p><p>On the other hand, there is a great deal of literary characters who are improbably resilient. Amber Diceless made me realize that - since Corwin has there Enduranceas his main ability. They are in fact exactly such characters - Corwin himself, most of Zelazny heroes, Philip Marlowe, hero of Die Hard films, even Indiana Jones, many heroes of MacLean etc.</p><p></p><p>They are not bullet proof and don't want to get hit. Get rid of Damage Reduction and Energy Resistance. But they are able to heal quicker, to fight even when wounded etc. Something like Second Wind from Saga would be better. They are also lucky - extra Action Points would be quite proper, or perhaps extra uses for Action Points.</p><p></p><p>They are emphatically not stupid muscle-bound brutes. You have Strong hero for that, anyway, and there is no need for a second class which is essentially the same. They are the most versatile characters. They are not specialized in any skill, but can do virtually anything if necessary. Some general bonus to all skills, or ability to gain a temporary competence in a skill (but only moderate competence) would reflect this well.</p><p></p><p>In short, this type of hero is best shown in a class like Factotum in D&D, not tanking classes from MMORPGs. The actor you should think of is Bogart, not Schwartzenegger.</p></blockquote><p></p>
[QUOTE="Baduin, post: 3741316, member: 45562"] I have one suggestion. Get rid of the Tank class. That is one of the most unfortunate inventions peculiar to RPG games - a character who wants to be hit. The only literary character who wants to be hit is the hero of "Venus in furs" by baron von Sacher-Masoch - and he isn't a resilient brute. In fact, he is remarkably wimpy. [url]http://en.wikipedia.org/wiki/Venus_in_Furs[/url] On the other hand, there is a great deal of literary characters who are improbably resilient. Amber Diceless made me realize that - since Corwin has there Enduranceas his main ability. They are in fact exactly such characters - Corwin himself, most of Zelazny heroes, Philip Marlowe, hero of Die Hard films, even Indiana Jones, many heroes of MacLean etc. They are not bullet proof and don't want to get hit. Get rid of Damage Reduction and Energy Resistance. But they are able to heal quicker, to fight even when wounded etc. Something like Second Wind from Saga would be better. They are also lucky - extra Action Points would be quite proper, or perhaps extra uses for Action Points. They are emphatically not stupid muscle-bound brutes. You have Strong hero for that, anyway, and there is no need for a second class which is essentially the same. They are the most versatile characters. They are not specialized in any skill, but can do virtually anything if necessary. Some general bonus to all skills, or ability to gain a temporary competence in a skill (but only moderate competence) would reflect this well. In short, this type of hero is best shown in a class like Factotum in D&D, not tanking classes from MMORPGs. The actor you should think of is Bogart, not Schwartzenegger. [/QUOTE]
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