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D20 modern worth it?
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<blockquote data-quote="Mistwell" data-source="post: 503307" data-attributes="member: 2525"><p>I think you are wrong in so many ways I don't even know where to begin. I can only assume you have not read the book, and instead skimmed it or read the SRD (neither of which would be a good representation of the book).</p><p></p><p>I, for one, am ignoring all the fantasy monsters and spells in the book, which is only less than 20% of the book anyway, and all optional rules. How you took those small number of optional rules to be the entire game, I have no idea. Even a brief skimming of the book should have told you that it is not just Modern D&D.</p><p></p><p>As for the original D&D core rule books...you have got to be kidding me. A TON of stuff is changed (for the better) in d20M. You could not possibly get away with just the D&D books and make a legitemate attempt at playing d20M. Yes, the d20M SRD will help, but it also is insufficient to really play the d20M game. People keep throwing around figures like 98% of the d20M book is in the SRD. That just isn't the case, and is a major exageration. I would say the SRD is missing about 15% of the rules, at least. And, the text around the rules is what explains the rules - so if you want to be able to tweak the system to suit your own needs, it is a LOT easier to do that with those text sections intact.</p><p></p><p>I'm pretty stunned at the number of people who think the SRD is sufficient to run this game. If someone wanted to play D&D, without having played it before (but having played RPGs before), would you just tell them to read the SRD for D&D? I doubt it (though some might do that). More likely, you would tell them to buy the book. That's my advice for d20M as well. It's a fantastic system, the best incarnation of d20 yet, and well worth your support.</p></blockquote><p></p>
[QUOTE="Mistwell, post: 503307, member: 2525"] I think you are wrong in so many ways I don't even know where to begin. I can only assume you have not read the book, and instead skimmed it or read the SRD (neither of which would be a good representation of the book). I, for one, am ignoring all the fantasy monsters and spells in the book, which is only less than 20% of the book anyway, and all optional rules. How you took those small number of optional rules to be the entire game, I have no idea. Even a brief skimming of the book should have told you that it is not just Modern D&D. As for the original D&D core rule books...you have got to be kidding me. A TON of stuff is changed (for the better) in d20M. You could not possibly get away with just the D&D books and make a legitemate attempt at playing d20M. Yes, the d20M SRD will help, but it also is insufficient to really play the d20M game. People keep throwing around figures like 98% of the d20M book is in the SRD. That just isn't the case, and is a major exageration. I would say the SRD is missing about 15% of the rules, at least. And, the text around the rules is what explains the rules - so if you want to be able to tweak the system to suit your own needs, it is a LOT easier to do that with those text sections intact. I'm pretty stunned at the number of people who think the SRD is sufficient to run this game. If someone wanted to play D&D, without having played it before (but having played RPGs before), would you just tell them to read the SRD for D&D? I doubt it (though some might do that). More likely, you would tell them to buy the book. That's my advice for d20M as well. It's a fantastic system, the best incarnation of d20 yet, and well worth your support. [/QUOTE]
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