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<blockquote data-quote="takyris" data-source="post: 513378" data-attributes="member: 5171"><p>1. You need to drop someone without killing him, so you shoot him in the leg:</p><p></p><p>Just shoot him and make the heal check?</p><p>Or you could make a feat that lets you do this. Doing something like this isn't necessarily easy -- someone trying to shoot someone in the leg could hit a femoral artery or something.</p><p></p><p>If this isn't a fanatic you're dealing with, reducing him to 10% or less of normal hit points should result in something like this. As a DM, I'd consider anything at really low hit points to be non-fatally shot in such a manner. He gets shot, he's at low hit points, he falls down.</p><p></p><p>2. You're a master archer hunting a vampire, and you want to stake him through the heart with a wooden-shafted arrow.</p><p></p><p>For that specific case, where the shot does nothing except on a hit to the heart, consider it a shot at a Fine (-4 to hit) object being held by an opponent (-5 to hit) (on top of the Vampire's natural armor and dodge bonus and all), and on a hit, give the vamp a Reflex save equal to the attack roll to get out of the way or catch the arrow or something equally cinematic.</p><p></p><p>3. You're a dirty fighter, so instead of just punching someone, you eye-rake him.</p><p></p><p>Handled by current damage rules. Character hits enemy for piddly amount of damage. Enemy misses on next attack. DM says "You didn't hurt him much with that eye rake, but he's momentarily blinded, and his next attack goes wide."</p><p></p><p>The rules assume you're doing everything in your power to hurt people. You don't add a rule for kicking people in the groin. You add a rule for if they AREN'T doing that. As in, a moral code that gives you a -2 penalty to hit because you're passing up dirty fighting opportunity, but a +1 on saves because you're so firm in your belief or what have you.</p><p></p><p>4. Someone is trying to chase you, so you slam his weapon arm in a door.</p><p></p><p>Treat as a disarm, or a large improvised weapon trying to do damage.</p><p></p><p>All off-hand, but that's how I'd handle it.</p><p></p><p>I think you're looking for hard rules on what was consciously chosen to be cinematic.</p><p></p><p>-Tacky</p></blockquote><p></p>
[QUOTE="takyris, post: 513378, member: 5171"] 1. You need to drop someone without killing him, so you shoot him in the leg: Just shoot him and make the heal check? Or you could make a feat that lets you do this. Doing something like this isn't necessarily easy -- someone trying to shoot someone in the leg could hit a femoral artery or something. If this isn't a fanatic you're dealing with, reducing him to 10% or less of normal hit points should result in something like this. As a DM, I'd consider anything at really low hit points to be non-fatally shot in such a manner. He gets shot, he's at low hit points, he falls down. 2. You're a master archer hunting a vampire, and you want to stake him through the heart with a wooden-shafted arrow. For that specific case, where the shot does nothing except on a hit to the heart, consider it a shot at a Fine (-4 to hit) object being held by an opponent (-5 to hit) (on top of the Vampire's natural armor and dodge bonus and all), and on a hit, give the vamp a Reflex save equal to the attack roll to get out of the way or catch the arrow or something equally cinematic. 3. You're a dirty fighter, so instead of just punching someone, you eye-rake him. Handled by current damage rules. Character hits enemy for piddly amount of damage. Enemy misses on next attack. DM says "You didn't hurt him much with that eye rake, but he's momentarily blinded, and his next attack goes wide." The rules assume you're doing everything in your power to hurt people. You don't add a rule for kicking people in the groin. You add a rule for if they AREN'T doing that. As in, a moral code that gives you a -2 penalty to hit because you're passing up dirty fighting opportunity, but a +1 on saves because you're so firm in your belief or what have you. 4. Someone is trying to chase you, so you slam his weapon arm in a door. Treat as a disarm, or a large improvised weapon trying to do damage. All off-hand, but that's how I'd handle it. I think you're looking for hard rules on what was consciously chosen to be cinematic. -Tacky [/QUOTE]
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