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[d20/OGL] History or pseudohistory done right?
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<blockquote data-quote="Aus_Snow" data-source="post: 3507281" data-attributes="member: 29112"><p>Sorry about (possibly) being a bit unclear, with the descriptors I posted.</p><p></p><p>As well as "historical" and "pseudohistorical", I should have listed "historically inspired", and maybe "mythic past" or some such.</p><p></p><p>I hope that clears it up a bit, for hobo and co. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p></p><p>Thanks for the input, guys. Personally, I'm not really shopping around so much, by the way, as I am simply curious as to what people like in this area of d20/OGL [and why], and what the same people (or others) might believe to be important absences in what's available. Mind you, if anyone gets a heads-up as to what's especially good for a certain kind of campaign from this thread, then great!</p><p></p><p>Historical accuracy is not necessarily a crucial factor, incidentally. Effective, fun, engaging, mechanically sound. . . these are all criteria that might be just as relevant, or more so, for example. For the purposes of these questions, I mean.</p></blockquote><p></p>
[QUOTE="Aus_Snow, post: 3507281, member: 29112"] Sorry about (possibly) being a bit unclear, with the descriptors I posted. As well as "historical" and "pseudohistorical", I should have listed "historically inspired", and maybe "mythic past" or some such. I hope that clears it up a bit, for hobo and co. :) Thanks for the input, guys. Personally, I'm not really shopping around so much, by the way, as I am simply curious as to what people like in this area of d20/OGL [and why], and what the same people (or others) might believe to be important absences in what's available. Mind you, if anyone gets a heads-up as to what's especially good for a certain kind of campaign from this thread, then great! Historical accuracy is not necessarily a crucial factor, incidentally. Effective, fun, engaging, mechanically sound. . . these are all criteria that might be just as relevant, or more so, for example. For the purposes of these questions, I mean. [/QUOTE]
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