Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
[d20/OGL] The Best Low to No Crunch d20/OGL Products... Ever
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="haus48" data-source="post: 5282212" data-attributes="member: 31181"><p>Skull and bones adds a lot of flavor text but it focuses on the piracy era in the Caribbean. There are about a dozen 1/2 page summaries scattered throughout the book of famous pirates between 1690-1720 (with character class levels and hp being the only stats besides background info). It has many campaign specific character classes. Adds a system for parrying and one called rolling the bones to escape death (everyone gets multiple lives and lady luck can smile on you... or squash you like a bug). Its equipment section covers cannons, fire arms, various pirate weapons/equipment, and trade goods. It has a three page write up on the rules of the code duello, (the rules to honorable duels), a 1 page section on vices (Drinking, gambling, and ... other pursuits). It presents fame and sway rules so you can lead an infamous pirate crew (and keep them from having you walk the plank). It has a 17 page write up and rules for voodoo, the loa, and the djab. A 4 page write up of the various jobs and their roles (captian, warrant officer, cook, doctor, surgeon, ect). 20 pages on stats and rules for ships, naval combat, and weather. 4 pages discussing campaign ideas. 3 pages on types of plunder. Finally there are 10 pages for the different Caribbean islands with adventure hooks, who lives there, what they produce, and what the natives of the island import.</p><p> </p><p>Read some reviews and look into it. It is very much designed for a low magic setting set in the historical Caribbean era, but I do not think you will be disappointed and the general rules can be extrapolated to other eras.</p></blockquote><p></p>
[QUOTE="haus48, post: 5282212, member: 31181"] Skull and bones adds a lot of flavor text but it focuses on the piracy era in the Caribbean. There are about a dozen 1/2 page summaries scattered throughout the book of famous pirates between 1690-1720 (with character class levels and hp being the only stats besides background info). It has many campaign specific character classes. Adds a system for parrying and one called rolling the bones to escape death (everyone gets multiple lives and lady luck can smile on you... or squash you like a bug). Its equipment section covers cannons, fire arms, various pirate weapons/equipment, and trade goods. It has a three page write up on the rules of the code duello, (the rules to honorable duels), a 1 page section on vices (Drinking, gambling, and ... other pursuits). It presents fame and sway rules so you can lead an infamous pirate crew (and keep them from having you walk the plank). It has a 17 page write up and rules for voodoo, the loa, and the djab. A 4 page write up of the various jobs and their roles (captian, warrant officer, cook, doctor, surgeon, ect). 20 pages on stats and rules for ships, naval combat, and weather. 4 pages discussing campaign ideas. 3 pages on types of plunder. Finally there are 10 pages for the different Caribbean islands with adventure hooks, who lives there, what they produce, and what the natives of the island import. Read some reviews and look into it. It is very much designed for a low magic setting set in the historical Caribbean era, but I do not think you will be disappointed and the general rules can be extrapolated to other eras. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
[d20/OGL] The Best Low to No Crunch d20/OGL Products... Ever
Top