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d20 or OGL Materials and Objects rules: Hardness, Hit Points, etc.
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<blockquote data-quote="D_Sinclair" data-source="post: 2495211" data-attributes="member: 21823"><p>Alternate Realities Publications has crunched most of the numbers you mentioned. Big Bang: The Mostly Illustrated RPG Guide to Modern Weapons has presented numerous rules modifications for various aspects of modern combat over the last 2 1/2 years. Everything from taking actual firearms performance to properly calculate damage specific to the performance of the firarm and ammunition, to new and relatively simply shotgun rules that accurately model the effects of pellet dispersion, to a complete new set of rules for developing hardness stats for armored vehicles and penetration effects for anti-armor weapons, to rules for the use of mortars and artillery in the game. Off the top of my head, in the last two months, the line has added rules for water cannons and advice for the use of "plot device weapon systems" inside your game.</p><p></p><p>Along with the numerous modifications, the line provides the most detailed weapon and military vehicle entries you'll ever find in an RPG supplement, and has covered in excess of 800 weapons and 100 military vehicles thus far.</p><p></p><p><a href="http://www.bakabanashi.com/arp/sale.php" target="_blank">Learn more here</a></p></blockquote><p></p>
[QUOTE="D_Sinclair, post: 2495211, member: 21823"] Alternate Realities Publications has crunched most of the numbers you mentioned. Big Bang: The Mostly Illustrated RPG Guide to Modern Weapons has presented numerous rules modifications for various aspects of modern combat over the last 2 1/2 years. Everything from taking actual firearms performance to properly calculate damage specific to the performance of the firarm and ammunition, to new and relatively simply shotgun rules that accurately model the effects of pellet dispersion, to a complete new set of rules for developing hardness stats for armored vehicles and penetration effects for anti-armor weapons, to rules for the use of mortars and artillery in the game. Off the top of my head, in the last two months, the line has added rules for water cannons and advice for the use of "plot device weapon systems" inside your game. Along with the numerous modifications, the line provides the most detailed weapon and military vehicle entries you'll ever find in an RPG supplement, and has covered in excess of 800 weapons and 100 military vehicles thus far. [URL=http://www.bakabanashi.com/arp/sale.php]Learn more here[/URL] [/QUOTE]
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d20 or OGL Materials and Objects rules: Hardness, Hit Points, etc.
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