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General Tabletop Discussion
D&D Older Editions
D20 Polyhedron Minigame Fan Expansions
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<blockquote data-quote="RealAlHazred" data-source="post: 9035788" data-attributes="member: 25818"><p>This is a long-shot, but it's worth asking. I remember back in the days when <strong><em>Dragon</em></strong> and <strong><em>Dungeon</em></strong> were published print periodicals, Paizo acquired the <strong><em>Polyhedron</em></strong> magazine, long the periodical for the RPGa. Instead of publishing it as its own magazine, they folded it into a special "<strong><em>Polyhedron</em></strong>" section of <strong><em>Dungeon </em></strong>magazine, in much the same way TSR bundled SPI's <strong><em>Ares</em></strong> magazine into <strong><em>Dragon</em></strong>. At some point, Polyhedron started publishing a d20 minigame in every other issue; these were stripped-down implementations of the d20 rules to fit oddball genres, things that (I guess) Paizo and Wizards didn't think would sell a whole game. The list is actually pretty impressive:</p><p></p><table style='width: 100%'><tr><th>#</th><th>Minigame</th></tr><tr><td>#149</td><td><strong><em>Pulp Heroes</em></strong> — pulp adventure in the 20s and 30s; d20 Modern conversion in #161</td></tr><tr><td>#150</td><td><strong><em>Shadow Chasers</em></strong> — pre-cursor to the Shadow Chasers material in the <strong><em>d20 Modern</em></strong> core book</td></tr><tr><td>#151</td><td><strong><em>Spelljammer: Shadow of the Spider Moon</em></strong> — by Andy Collins; swashbuckling space fantasy</td></tr><tr><td>#152</td><td><strong><em>Thunderball Rally</em></strong> — by Rich Redman; muscle car racing adventures across America; additional material in #153</td></tr><tr><td>#153</td><td><strong><em>Omega World</em></strong> — by Jonathan Tweet; Gamma World mini-game</td></tr><tr><td>#154</td><td><strong><em>Mecha Crusade</em></strong> — by David Noonan; walking, talking, high-tech giant robot sci-fi</td></tr><tr><td>#155</td><td><strong><em>Gene Tech</em></strong> — by Rich Redman; Biopunk gene-enhanced espionage</td></tr><tr><td>#156</td><td><strong><em>V for Victory</em></strong> — by Chris Pramas; World War II combat</td></tr><tr><td>#158</td><td><strong><em>Hijinx</em></strong> — by Jeff Quick; a rock 'n' roll lollapalooza inspired by the fun-loving musical cartoons of our youth</td></tr><tr><td>#159</td><td><strong><em>Knights of the Lich-Queen</em></strong> — by James Wyatt; Githyanki warriors campaign—basically an add-on for the <strong><em>Incursion!</em></strong> scenario event</td></tr><tr><td>#160</td><td><strong><em>Iron Lords of Jupiter</em></strong> — by Ian "Lizard" Harac; Sword & Planet sci-fi; additional material in #161</td></tr><tr><td>#164</td><td><strong><em>Deathnet</em></strong> — by Keith Baker; modern rpg of being trapped in a computer game</td></tr><tr><td>#167</td><td><strong><em>Dark•Matter: Shades of Grey</em></strong> — by Andy Collins; modern conspiracy game</td></tr></table><p></p><p>Anyway, the d20 minigames were actually really good. Maybe due to the limitations of space, only the most important mechanics were defined, and only a subset of stat blocks and background material was provided — that actually meant you had a lot of freedom to define what you wanted in your campaign. (Sure, you can ignore or redo anything from any game, but then some printed material will contradict your rulings; here, there wasn't much to contradict!) I still remember Iron Lords of Jupiter, Omega World, and Hijinx fondly.</p><p></p><p>There used to be a lot of fan material online for these minigames — there were enough holes in the material for fans to fill in! But a lot of it is gone, now. I remember there being some great add-ons fans made for Hijinx that I'd love to find (to run my wife through a solo campaign while we're watching out two-month-old) but apparently a lot of it was on a Yahoo! Group called <strong>Definitive_D20</strong>, which is now defunct with the rest of Yahoo! Groups. Does anyone know where I can locate the d20 minigame fan material, or if there's an archive of <strong>Definitive_D20 </strong>which I haven't found?</p></blockquote><p></p>
[QUOTE="RealAlHazred, post: 9035788, member: 25818"] This is a long-shot, but it's worth asking. I remember back in the days when [B][I]Dragon[/I][/B] and [B][I]Dungeon[/I][/B] were published print periodicals, Paizo acquired the [B][I]Polyhedron[/I][/B] magazine, long the periodical for the RPGa. Instead of publishing it as its own magazine, they folded it into a special "[B][I]Polyhedron[/I][/B]" section of [B][I]Dungeon [/I][/B]magazine, in much the same way TSR bundled SPI's [B][I]Ares[/I][/B] magazine into [B][I]Dragon[/I][/B]. At some point, Polyhedron started publishing a d20 minigame in every other issue; these were stripped-down implementations of the d20 rules to fit oddball genres, things that (I guess) Paizo and Wizards didn't think would sell a whole game. The list is actually pretty impressive: [TABLE] [TR] [TH]#[/TH] [TH]Minigame[/TH] [/TR] [TR] [TD]#149[/TD] [TD][B][I]Pulp Heroes[/I][/B] — pulp adventure in the 20s and 30s; d20 Modern conversion in #161[/TD] [/TR] [TR] [TD]#150[/TD] [TD][B][I]Shadow Chasers[/I][/B] — pre-cursor to the Shadow Chasers material in the [B][I]d20 Modern[/I][/B] core book[/TD] [/TR] [TR] [TD]#151[/TD] [TD][B][I]Spelljammer: Shadow of the Spider Moon[/I][/B] — by Andy Collins; swashbuckling space fantasy[/TD] [/TR] [TR] [TD]#152[/TD] [TD][B][I]Thunderball Rally[/I][/B] — by Rich Redman; muscle car racing adventures across America; additional material in #153[/TD] [/TR] [TR] [TD]#153[/TD] [TD][B][I]Omega World[/I][/B] — by Jonathan Tweet; Gamma World mini-game[/TD] [/TR] [TR] [TD]#154[/TD] [TD][B][I]Mecha Crusade[/I][/B] — by David Noonan; walking, talking, high-tech giant robot sci-fi[/TD] [/TR] [TR] [TD]#155[/TD] [TD][B][I]Gene Tech[/I][/B] — by Rich Redman; Biopunk gene-enhanced espionage[/TD] [/TR] [TR] [TD]#156[/TD] [TD][B][I]V for Victory[/I][/B] — by Chris Pramas; World War II combat[/TD] [/TR] [TR] [TD]#158[/TD] [TD][B][I]Hijinx[/I][/B] — by Jeff Quick; a rock 'n' roll lollapalooza inspired by the fun-loving musical cartoons of our youth[/TD] [/TR] [TR] [TD]#159[/TD] [TD][B][I]Knights of the Lich-Queen[/I][/B] — by James Wyatt; Githyanki warriors campaign—basically an add-on for the [B][I]Incursion![/I][/B] scenario event[/TD] [/TR] [TR] [TD]#160[/TD] [TD][B][I]Iron Lords of Jupiter[/I][/B] — by Ian "Lizard" Harac; Sword & Planet sci-fi; additional material in #161[/TD] [/TR] [TR] [TD]#164[/TD] [TD][B][I]Deathnet[/I][/B] — by Keith Baker; modern rpg of being trapped in a computer game[/TD] [/TR] [TR] [TD]#167[/TD] [TD][B][I]Dark•Matter: Shades of Grey[/I][/B] — by Andy Collins; modern conspiracy game[/TD] [/TR] [/TABLE] Anyway, the d20 minigames were actually really good. Maybe due to the limitations of space, only the most important mechanics were defined, and only a subset of stat blocks and background material was provided — that actually meant you had a lot of freedom to define what you wanted in your campaign. (Sure, you can ignore or redo anything from any game, but then some printed material will contradict your rulings; here, there wasn't much to contradict!) I still remember Iron Lords of Jupiter, Omega World, and Hijinx fondly. There used to be a lot of fan material online for these minigames — there were enough holes in the material for fans to fill in! But a lot of it is gone, now. I remember there being some great add-ons fans made for Hijinx that I'd love to find (to run my wife through a solo campaign while we're watching out two-month-old) but apparently a lot of it was on a Yahoo! Group called [B]Definitive_D20[/B], which is now defunct with the rest of Yahoo! Groups. Does anyone know where I can locate the d20 minigame fan material, or if there's an archive of [B]Definitive_D20 [/B]which I haven't found? [/QUOTE]
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