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<blockquote data-quote="Leopold" data-source="post: 224588" data-attributes="member: 758"><p>one other note is that we welcome, encourage, and actively seek a role with publishers to come in and talk to us, any of us on the list in private or in email in how we can both help them and help the gamers out there who use our program. We would be more than happy to speak to anyone regarding use of Product Identy, how to best use OGC/OGL material and so forth. We have been very blessed with the turnout so far and the publishers who send us either copies of their work in the form of books and material as well as .txt files or quark files to better mold and shape the data files to work best with PCGen. </p><p></p><p>This application was created by gamers and is for gamers, so if there are any questions, comments, or concerns on how we can serve both the gaming community from a publishers standpoint as well as a gamers standpoint we are more than happy to answer.</p></blockquote><p></p>
[QUOTE="Leopold, post: 224588, member: 758"] one other note is that we welcome, encourage, and actively seek a role with publishers to come in and talk to us, any of us on the list in private or in email in how we can both help them and help the gamers out there who use our program. We would be more than happy to speak to anyone regarding use of Product Identy, how to best use OGC/OGL material and so forth. We have been very blessed with the turnout so far and the publishers who send us either copies of their work in the form of books and material as well as .txt files or quark files to better mold and shape the data files to work best with PCGen. This application was created by gamers and is for gamers, so if there are any questions, comments, or concerns on how we can serve both the gaming community from a publishers standpoint as well as a gamers standpoint we are more than happy to answer. [/QUOTE]
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