Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
d20 Rokugan vs. d10 Rokugan
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Psion" data-source="post: 892860" data-attributes="member: 172"><p>As for lethality: I recommend you use the lowered massive damage threshhold rule and increase the DC for additional damage beyond the basic (nods to Steve Palmer Peterson.)</p><p></p><p>At any rate, I prefer d20. I have never liked dice pool systems that rely on fidgety-combination convention exemplified by L5R (either edition.)</p><p></p><p>In addition, I think that d20 (ironically) offers more character diversity. In essence both are class based systems. However, in L5R, once you know the school of a character, you know most of the basic capabilities of a character. But in d20 you might know the character's school, but the character's classes and feats help create a totally different character from another character with the same school, depending on what base classes, prestige classes, and other skills and feats the character may have.</p><p></p><p>Further, unlike L5R classic, you can actually play a character who is not a member of the Buke caste... you could play a commoner if it suits you, or members of other races.</p><p></p><p>Finally, I am not so sure I agree with the sentiment of the necessity of lethality of duels. Sure, it adds a little edge to the setting, but I wonder if it does so too much. To me, character continuity is important in the game, and it seems that the level of lethality in duels makes a stark contrast between bushi and shugenja and other types of characters. Too stark for my taste.</p><p></p><p>And top that all off with the fact I think AEG did a bang up job with the Rokugan core book, which collects more game relevant L5R info in one place than any product that had gone before.</p></blockquote><p></p>
[QUOTE="Psion, post: 892860, member: 172"] As for lethality: I recommend you use the lowered massive damage threshhold rule and increase the DC for additional damage beyond the basic (nods to Steve Palmer Peterson.) At any rate, I prefer d20. I have never liked dice pool systems that rely on fidgety-combination convention exemplified by L5R (either edition.) In addition, I think that d20 (ironically) offers more character diversity. In essence both are class based systems. However, in L5R, once you know the school of a character, you know most of the basic capabilities of a character. But in d20 you might know the character's school, but the character's classes and feats help create a totally different character from another character with the same school, depending on what base classes, prestige classes, and other skills and feats the character may have. Further, unlike L5R classic, you can actually play a character who is not a member of the Buke caste... you could play a commoner if it suits you, or members of other races. Finally, I am not so sure I agree with the sentiment of the necessity of lethality of duels. Sure, it adds a little edge to the setting, but I wonder if it does so too much. To me, character continuity is important in the game, and it seems that the level of lethality in duels makes a stark contrast between bushi and shugenja and other types of characters. Too stark for my taste. And top that all off with the fact I think AEG did a bang up job with the Rokugan core book, which collects more game relevant L5R info in one place than any product that had gone before. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
d20 Rokugan vs. d10 Rokugan
Top