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<blockquote data-quote="Plane Sailing" data-source="post: 293760" data-attributes="member: 114"><p>Colonel, I wish you could get hold of the 2nd edition RQ rules - they were the best role playing rules that I've ever used, the most fun and flexible by far. BRP is a poor shadow of 2eRQ as too many good things were "simplified" which didn't need simplifying. For one example that sprang to mind, they replaced the concept of "defence" with "dodge", which was an entirely different mechanic.</p><p></p><p>RQ was such an extensible system that we used it to run an entire sci-fi RPG (the rules which metamorphosed into "Starguild the RPG" on my website). We also did a conversion for Dark Sun (and 2eRQ seemed to fit that much better and 2eD&D!) - I have the basic stats on my website for that too <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> I also did some work on an Empire of the Petal Throne conversion to use RQ rules, although when the WWW appeared I found that Sandy Peterson had already done that, so I abandoned work on it.</p><p></p><p>Sorry for waxing so lyrical about 2eRQ. I was so sad when AH destroyed it with their 3rd edition. Ironically they moved away from an adventure rich world (glorantha) at about the same time that TSR were recognising the need for an adventure rich world (Forgotten realms)!</p><p></p><p>Ah, C'est la vie!</p><p></p><p>Cheers</p></blockquote><p></p>
[QUOTE="Plane Sailing, post: 293760, member: 114"] Colonel, I wish you could get hold of the 2nd edition RQ rules - they were the best role playing rules that I've ever used, the most fun and flexible by far. BRP is a poor shadow of 2eRQ as too many good things were "simplified" which didn't need simplifying. For one example that sprang to mind, they replaced the concept of "defence" with "dodge", which was an entirely different mechanic. RQ was such an extensible system that we used it to run an entire sci-fi RPG (the rules which metamorphosed into "Starguild the RPG" on my website). We also did a conversion for Dark Sun (and 2eRQ seemed to fit that much better and 2eD&D!) - I have the basic stats on my website for that too :) I also did some work on an Empire of the Petal Throne conversion to use RQ rules, although when the WWW appeared I found that Sandy Peterson had already done that, so I abandoned work on it. Sorry for waxing so lyrical about 2eRQ. I was so sad when AH destroyed it with their 3rd edition. Ironically they moved away from an adventure rich world (glorantha) at about the same time that TSR were recognising the need for an adventure rich world (Forgotten realms)! Ah, C'est la vie! Cheers [/QUOTE]
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