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D20 saturation at an end?
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<blockquote data-quote="Hand of Evil" data-source="post: 1730300" data-attributes="member: 371"><p>Competition, good, sure we had a lot of products that were almost the same but each one was different and appealed to different DMs and players, the problem here was market; great products may have gone by the wayside because no one heard of them and did not see them in their local stores. While reviews and internet sells help, store sells still matter.</p><p></p><p>Innovation, luke warm, too many product the same. I feel that very few companies went out of their way on risk, they played it safe putting out items they knew would sell, the problem; so was everyone else. </p><p></p><p>What I see? Silos, companies are now established, they know what they are good at and will now focus on those items. Down the line you may see some movement into other markets and cross over but this is the time to strenghten your hold on your market.</p></blockquote><p></p>
[QUOTE="Hand of Evil, post: 1730300, member: 371"] Competition, good, sure we had a lot of products that were almost the same but each one was different and appealed to different DMs and players, the problem here was market; great products may have gone by the wayside because no one heard of them and did not see them in their local stores. While reviews and internet sells help, store sells still matter. Innovation, luke warm, too many product the same. I feel that very few companies went out of their way on risk, they played it safe putting out items they knew would sell, the problem; so was everyone else. What I see? Silos, companies are now established, they know what they are good at and will now focus on those items. Down the line you may see some movement into other markets and cross over but this is the time to strenghten your hold on your market. [/QUOTE]
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