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D20 Spelljammer Modern
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<blockquote data-quote="Argent Silvermage" data-source="post: 1179735" data-attributes="member: 4322"><p>In the D20 Modern forum I had suggested merging Spelljammer and Modern for an interesting twist. A few people have said it sounded like a good idea. Now I'm not saying there will be a game run my me.. I'm the worst PBP DM there is. But the concept is really cool and some one else might think to run it. so here it is.. </p><p></p><p>Basic concept: Earth normal day. the world is a bit stranger than our real one in that there are some strange things happening in the sky and so called Mystics are prophicying the end times even more that ever. Doomsday cults are in the news all the time and law enforcement seems unable to stop the frequent crime waves. </p><p></p><p>Enter our heros. Who learn that the world is even weirder that they have guessed, as a strange wooden ship sails out of the SKY and crash lands in a remote woodlands.</p></blockquote><p></p>
[QUOTE="Argent Silvermage, post: 1179735, member: 4322"] In the D20 Modern forum I had suggested merging Spelljammer and Modern for an interesting twist. A few people have said it sounded like a good idea. Now I'm not saying there will be a game run my me.. I'm the worst PBP DM there is. But the concept is really cool and some one else might think to run it. so here it is.. Basic concept: Earth normal day. the world is a bit stranger than our real one in that there are some strange things happening in the sky and so called Mystics are prophicying the end times even more that ever. Doomsday cults are in the news all the time and law enforcement seems unable to stop the frequent crime waves. Enter our heros. Who learn that the world is even weirder that they have guessed, as a strange wooden ship sails out of the SKY and crash lands in a remote woodlands. [/QUOTE]
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