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d20 Star Wars Saga Edition news from Gen Con?
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<blockquote data-quote="Shalimar" data-source="post: 3004362" data-attributes="member: 9600"><p>Yes, they were appropriate for emulating star wars. The Star Wars galaxy was a wide place, Jedi were not the only force users, so the Force Adept did have a logical role, especially if the Jedi were refusing to take on anyone beyond a certain age. The films just brush the surface of what Stars Wars is, they don't go into incredible depth on the universe, because above all they are the story of the Skywalker Clan, that does not invalidate the Expanded Universe, becase the EU is exactly that, they are official expansions to the knowledge base. Granted they don't have the same weight as the films, but they do flesh things out.</p><p></p><p>In the EU there are many example of Force Adepts from all sorts of different cultures, especially when the Jedi Order was destroyed. The same for tech specialists, they play a role in the setting, while they may not have been played too frequently it doesn't invalidate the reason for having them in the first place.</p><p></p><p>The amount of skill points and feats to be invested in the force was a balancer, and a good one when taken with vitality points that prevented Jedi from just doing everything and making everyone just stand around and watch. At a certain point balance has to come first since this is a game people play for fun, and being constantly upstaged is not fun.</p></blockquote><p></p>
[QUOTE="Shalimar, post: 3004362, member: 9600"] Yes, they were appropriate for emulating star wars. The Star Wars galaxy was a wide place, Jedi were not the only force users, so the Force Adept did have a logical role, especially if the Jedi were refusing to take on anyone beyond a certain age. The films just brush the surface of what Stars Wars is, they don't go into incredible depth on the universe, because above all they are the story of the Skywalker Clan, that does not invalidate the Expanded Universe, becase the EU is exactly that, they are official expansions to the knowledge base. Granted they don't have the same weight as the films, but they do flesh things out. In the EU there are many example of Force Adepts from all sorts of different cultures, especially when the Jedi Order was destroyed. The same for tech specialists, they play a role in the setting, while they may not have been played too frequently it doesn't invalidate the reason for having them in the first place. The amount of skill points and feats to be invested in the force was a balancer, and a good one when taken with vitality points that prevented Jedi from just doing everything and making everyone just stand around and watch. At a certain point balance has to come first since this is a game people play for fun, and being constantly upstaged is not fun. [/QUOTE]
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