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d20 Star Wars Saga Edition news from Gen Con?
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<blockquote data-quote="Psion" data-source="post: 3019695" data-attributes="member: 172"><p>Gathered from various quotes:</p><p><strong>1. Still d20. </strong></p><p></p><p>Good.</p><p></p><p><strong>2. More Mini friendly</strong></p><p></p><p>Oy.</p><p></p><p><strong>3. Classes</strong></p><p><strong>-Some classes removed</strong></p><p><strong>-Some classes get new features</strong></p><p><strong></strong></p><p><strong>Fringer, Tech Specialist, Force Adept REMOVED, their abilities are given to the other classes (the classes weren't played enough according to the seminar) </strong></p><p><strong></strong></p><p></p><p>Gack! Another case of using tourney play as a sole basis of game design decisions? Bad.</p><p></p><p><strong></strong></p><p><strong>4. Skills</strong></p><p><strong>-Reduced # of skills with some skills being combined</strong></p><p><strong>Move silently + hide now become stealth, etc</strong></p><p></p><p>Catching up with True20 and Spycraft, I see. Generally good...</p><p></p><p><strong></strong></p><p><strong>5. Force Powers will be undergoing a change to avoid some force powers working like skills and others like feats.</strong></p><p><strong>All force skils and feats are combined into the Use Force Skill</strong></p><p><strong></strong></p><p></p><p>GACK!</p><p></p><p><strong></strong></p><p><strong>6. New force powers</strong></p><p><strong></strong></p><p><strong>7. changes to combat. The sound on the video was not great. I think I heard something about a damage track, because dealing with conditions is too confusing for many people. </strong></p><p><strong></strong></p><p></p><p>So far okay...</p><p></p><p><strong></strong></p><p><strong>The system will also be discarding VP/WP in favor of HP</strong></p><p><strong></strong></p><p></p><p>Ew. Dubious. I've live with HP so can live with this, but there are some things I genuinely feel VP/WP handle better.</p><p></p><p>Overall, "I have a bad feeling about this." This may be enough for me to cast off the ropes and adopt other systems. It's a little early to tell, but this does not look promising.</p></blockquote><p></p>
[QUOTE="Psion, post: 3019695, member: 172"] Gathered from various quotes: [b]1. Still d20. [/b] Good. [b]2. More Mini friendly[/b] Oy. [b]3. Classes -Some classes removed -Some classes get new features Fringer, Tech Specialist, Force Adept REMOVED, their abilities are given to the other classes (the classes weren't played enough according to the seminar) [/b] Gack! Another case of using tourney play as a sole basis of game design decisions? Bad. [b] 4. Skills -Reduced # of skills with some skills being combined Move silently + hide now become stealth, etc[/b] Catching up with True20 and Spycraft, I see. Generally good... [b] 5. Force Powers will be undergoing a change to avoid some force powers working like skills and others like feats. All force skils and feats are combined into the Use Force Skill [/b] GACK! [b] 6. New force powers 7. changes to combat. The sound on the video was not great. I think I heard something about a damage track, because dealing with conditions is too confusing for many people. [/b] So far okay... [b] The system will also be discarding VP/WP in favor of HP [/b] Ew. Dubious. I've live with HP so can live with this, but there are some things I genuinely feel VP/WP handle better. Overall, "I have a bad feeling about this." This may be enough for me to cast off the ropes and adopt other systems. It's a little early to tell, but this does not look promising. [/QUOTE]
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