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d20 Suite Planning Thread 1
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<blockquote data-quote="schporto" data-source="post: 3260381" data-attributes="member: 5967"><p>Not really. Look here's some screen shots of what I mean:</p><p>The holders screen was just something to hold things together. But the Encounters area was a tree view. This held links to each room. When you clicked on a room, text boxes and images popped up and creatures loaded into the combat screens.</p><p>The DM combat screen was what the DM watched. This held ac, hp, and statblocks for each creature. The statblocks were based off of a pcgen output file that all my players had.</p><p>The Player combat screen was displayed on a tv that the players could see. It showed them initiative, and how hurt each creature was (green=fine, yellow = hurt, red=near death, purple means indescernable).</p><p>I then had <a href="http://rptools.net/doku.php?id=maptool:intro" target="_blank">Map Tool</a>. This let me run one client and one server. THe client was also on the tv for people.</p><p>The program was decent (although it is some hideous code). BUT writting a adventure for it would be very difficult....</p><p>And hey - this is a wish list.</p><p>-cpd</p></blockquote><p></p>
[QUOTE="schporto, post: 3260381, member: 5967"] Not really. Look here's some screen shots of what I mean: The holders screen was just something to hold things together. But the Encounters area was a tree view. This held links to each room. When you clicked on a room, text boxes and images popped up and creatures loaded into the combat screens. The DM combat screen was what the DM watched. This held ac, hp, and statblocks for each creature. The statblocks were based off of a pcgen output file that all my players had. The Player combat screen was displayed on a tv that the players could see. It showed them initiative, and how hurt each creature was (green=fine, yellow = hurt, red=near death, purple means indescernable). I then had [URL=http://rptools.net/doku.php?id=maptool:intro]Map Tool[/URL]. This let me run one client and one server. THe client was also on the tv for people. The program was decent (although it is some hideous code). BUT writting a adventure for it would be very difficult.... And hey - this is a wish list. -cpd [/QUOTE]
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