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d20 Super Heroes --- coming in July '06 from WOTC
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<blockquote data-quote="coyote6" data-source="post: 2683127" data-attributes="member: 1225"><p>The one where you created the character for him, obviously. </p><p></p><p>Now give him the book, and let him figure out that what he needs in order to make his Spidey is to pick 2 levels of Smart Hero and four levels of Fast Hero (but none of Dedicated or Strong), with those feats, and that background. (What if he has to start at 1st level?) </p><p></p><p>Oh, and then explain that the almost-round die is for attacks, and he needs to use the regular die and that other funny shaped one for his hit points, and that third weird shaped one is for his damage when he punches someone, and that other one is for damage when he kicks someone.</p><p></p><p>Or, instead, give him an M&M character with a high Dex & Str, Super-Strength, Super-Senses (Danger Sense), Super-Movement (wall-crawling), and a Device: Web-shooter, and tell him he needs that one die right there.</p><p></p><p>Or hand him a Hero character with appropriately high STR & DEX, Clinging, Danger Sense, and Entangle & Swinging with an OIF or IIF; then explain how to roll 3 plain ol' dice and add them up. </p><p></p><p>Now which one will get him into the game faster?</p><p></p><p>(My answer: the one with the funner/more exciting GM & group of players.)</p></blockquote><p></p>
[QUOTE="coyote6, post: 2683127, member: 1225"] The one where you created the character for him, obviously. Now give him the book, and let him figure out that what he needs in order to make his Spidey is to pick 2 levels of Smart Hero and four levels of Fast Hero (but none of Dedicated or Strong), with those feats, and that background. (What if he has to start at 1st level?) Oh, and then explain that the almost-round die is for attacks, and he needs to use the regular die and that other funny shaped one for his hit points, and that third weird shaped one is for his damage when he punches someone, and that other one is for damage when he kicks someone. Or, instead, give him an M&M character with a high Dex & Str, Super-Strength, Super-Senses (Danger Sense), Super-Movement (wall-crawling), and a Device: Web-shooter, and tell him he needs that one die right there. Or hand him a Hero character with appropriately high STR & DEX, Clinging, Danger Sense, and Entangle & Swinging with an OIF or IIF; then explain how to roll 3 plain ol' dice and add them up. Now which one will get him into the game faster? (My answer: the one with the funner/more exciting GM & group of players.) [/QUOTE]
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d20 Super Heroes --- coming in July '06 from WOTC
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