Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
NOW LIVE! Today's the day you meet your new best friend. You don’t have to leave Wolfy behind... In 'Pets & Sidekicks' your companions level up with you!
Community
General Tabletop Discussion
*TTRPGs General
D20 Superheroes
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="teitan" data-source="post: 170011" data-attributes="member: 3457"><p>Hello everyone. This product has prolly officially become a part of my art studios plan of attack for sometime late fall or early next year as development has started falling in place. </p><p></p><p>As I said earlier it is a complete overhaul of the D20 system, so quite a few things have changed. The base attack bonus is now based on Dexterity. As there are no levels to advance this attack bonus a new skill called brawl is being implemented. You simply purchase ranks in it and increase your BAB or improvements to your dexterity etc. CHaracter creation will be purchase based using starting character points as opposed to rolling dice.</p><p></p><p>Hit points will be even simpler, they are your Constitution score Flat out. Some feats will increase your HP (or body points) beyond your Con score, such as toughness etc. Another score that deals with mental damage has been created based on your Wisdom, called Psyche. PSyche works basically the same as your HP.</p><p></p><p>Yeah, we will have knockback with rules variables to demonstrate different campaign types. Initially we will provide rules for Urban (Bat-man or Spiderman), Global (Starman or other second tier type heroes) and COsmic level (Superman). A future sourcebook will detail sidekick level play. Back to knockback though. In the standard rules every point of damage sustained after the soak will do 1 foot knockback. This will put an emphasis on the running and hitting like battles that superheroes engage in in every issue.</p><p></p><p>We are currently working out the advantages and disadvantages system, and I don't want to go into too much as we have some things we need to keep from the public. LOL</p><p></p><p>Powers will, much like CHampions, be VERY flexible and customizable using this system. A lot of the system for powers will rely on special effects on the part of the player. Example being the energy blast, you decide where it comes from, be it the hands, eyes or sphincter. Then using the tweaking system (our name for it) you can vary the power to your tastes.</p><p></p><p>We are working on an idea for templates so that you can play aliens and archetypal characters. The would be power and skill packages at a reduced cost in the character creation process. As I said templates will include alien races (three initially) and archetypal character types like Urban Legend, Patriotic Hero, Brick, Robot and Mutant. These templates will ensure playability right out of the box. The templates are not definite yet though and may be edited out before final release. </p><p></p><p>Overall the system is called Unlimited Power and will initially be published in a pdf format. All rules content will be sperate from the included campaign setting and be OGC, so you can use the rules to publish yer own campaign setting and variations etc. We think this will be a big step in the viability of the system and ensuring the success of the core book etc. The book will NOT carry the D20 system logo as per the licenses on WOTC website. This is similar to what is happening with the Everquest D20 game.</p><p></p><p>I am currently creating an email group for playtesters that should be open in about a month, when we get the basics together. Playtesters will be asked to keep mum on the specifics of the game system until after the release date. Anyone interested feel free to contact me at <a href="mailto:teitan111@yahoo.com">teitan111@yahoo.com</a>.</p><p></p><p>Jason R. Carpenter</p></blockquote><p></p>
[QUOTE="teitan, post: 170011, member: 3457"] Hello everyone. This product has prolly officially become a part of my art studios plan of attack for sometime late fall or early next year as development has started falling in place. As I said earlier it is a complete overhaul of the D20 system, so quite a few things have changed. The base attack bonus is now based on Dexterity. As there are no levels to advance this attack bonus a new skill called brawl is being implemented. You simply purchase ranks in it and increase your BAB or improvements to your dexterity etc. CHaracter creation will be purchase based using starting character points as opposed to rolling dice. Hit points will be even simpler, they are your Constitution score Flat out. Some feats will increase your HP (or body points) beyond your Con score, such as toughness etc. Another score that deals with mental damage has been created based on your Wisdom, called Psyche. PSyche works basically the same as your HP. Yeah, we will have knockback with rules variables to demonstrate different campaign types. Initially we will provide rules for Urban (Bat-man or Spiderman), Global (Starman or other second tier type heroes) and COsmic level (Superman). A future sourcebook will detail sidekick level play. Back to knockback though. In the standard rules every point of damage sustained after the soak will do 1 foot knockback. This will put an emphasis on the running and hitting like battles that superheroes engage in in every issue. We are currently working out the advantages and disadvantages system, and I don't want to go into too much as we have some things we need to keep from the public. LOL Powers will, much like CHampions, be VERY flexible and customizable using this system. A lot of the system for powers will rely on special effects on the part of the player. Example being the energy blast, you decide where it comes from, be it the hands, eyes or sphincter. Then using the tweaking system (our name for it) you can vary the power to your tastes. We are working on an idea for templates so that you can play aliens and archetypal characters. The would be power and skill packages at a reduced cost in the character creation process. As I said templates will include alien races (three initially) and archetypal character types like Urban Legend, Patriotic Hero, Brick, Robot and Mutant. These templates will ensure playability right out of the box. The templates are not definite yet though and may be edited out before final release. Overall the system is called Unlimited Power and will initially be published in a pdf format. All rules content will be sperate from the included campaign setting and be OGC, so you can use the rules to publish yer own campaign setting and variations etc. We think this will be a big step in the viability of the system and ensuring the success of the core book etc. The book will NOT carry the D20 system logo as per the licenses on WOTC website. This is similar to what is happening with the Everquest D20 game. I am currently creating an email group for playtesters that should be open in about a month, when we get the basics together. Playtesters will be asked to keep mum on the specifics of the game system until after the release date. Anyone interested feel free to contact me at [email]teitan111@yahoo.com[/email]. Jason R. Carpenter [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
D20 Superheroes
Top