d20 suppliments for sea adventures

tleilaxu

First Post
I'm not talking king of the tritons, I'm talking rules for ship-to-ship warfare, statistics for galleons, barques and pinnaces. I'm talking swashbuckling pirates and sea-mages heavy into wind magic.

What d20 products cover this area, and what are the strengths and weaknesses. Plus, if anyone has personal rules for ship-to-ship fighting than post those too :)
 

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Sea Fare's Handbook has rules for ship to ship stuff as well as underwater campaigning. Seas of Blood (I think that's the Title) is all about Ship to Ship combat and fighting on the waves, not below them.

EDIT: Ships, Seas, Same difference :D
 
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Teflon Billy said:
Croathian is thinking of Seas of Blood, which is what I use for my Seafaring Stuff. It's a good supplement.

Ships, Seas, I was close. I don't have that one so I have a hard time recalling the title. :D
 

I like Broadsides from Living Imagination. The rules may be a bit too heavily detailed for short-term naval adventuring, but they're perfect if your campaign centers around the sea.
 


I second Broadsides, but I'm biased. It has my first published gaming artwork in it. The dude sliding down the sails on top of the orc is mine.

:D

But honestly, the book did pull through for us tonight. We needed to know what a Caravel could do for a Freeport adventure.
 

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