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<blockquote data-quote="haiiro" data-source="post: 1761810" data-attributes="member: 1891"><p>I can't compare, but how about a comment or two?</p><p></p><p>I bought DragonMech on a whim, not expecting much out of it, and found it to be brilliant. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p><p></p><p>The steamtech rules don't take center stage -- the mech rules do, which is the right approach. That said, the steamtech rules are good, and they do just enough for the game (and are cleverly expandable). It's not a steamtech game per se: there are steam devices, and some mechs use steam, but the atmosphere is totally different from a steampunk game. I'd sum it up as a fantasy western with mechs, and even though that sounds silly Goodman makes it work.</p><p></p><p>As for other crunchy bits, the mech rules are damn near perfect. They're solid, fun and fairly simple, and they fit the setting beautifully.</p><p></p><p>As for integration, again I think DragonMech does one of the best jobs of this I've ever seen. There isn't a rule in the core book that doesn't enhance the setting, and vice versa. Things are over the top sometimes, but there's an underlying logic that makes it believeable -- it works well. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p><p></p><p>Seriously: go buy this book. It's very good.</p></blockquote><p></p>
[QUOTE="haiiro, post: 1761810, member: 1891"] I can't compare, but how about a comment or two? I bought DragonMech on a whim, not expecting much out of it, and found it to be brilliant. :) The steamtech rules don't take center stage -- the mech rules do, which is the right approach. That said, the steamtech rules are good, and they do just enough for the game (and are cleverly expandable). It's not a steamtech game per se: there are steam devices, and some mechs use steam, but the atmosphere is totally different from a steampunk game. I'd sum it up as a fantasy western with mechs, and even though that sounds silly Goodman makes it work. As for other crunchy bits, the mech rules are damn near perfect. They're solid, fun and fairly simple, and they fit the setting beautifully. As for integration, again I think DragonMech does one of the best jobs of this I've ever seen. There isn't a rule in the core book that doesn't enhance the setting, and vice versa. Things are over the top sometimes, but there's an underlying logic that makes it believeable -- it works well. :) Seriously: go buy this book. It's very good. [/QUOTE]
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