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D20 system to play Firefly?
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<blockquote data-quote="Listlurker" data-source="post: 2249068" data-attributes="member: 9943"><p>If you want something quick and easy, I'd suggest using the Classic Traveller rules. Honestly, over at QLI (makers of d20 Traveller, and resellers of Classic Traveller reprints) people were seriously wondering on the message boards if Joss Whedon played Traveller in his youth -- Firefly's basic setup just screams Classic Traveller. </p><p></p><p>Set your CT campaign just off the Solomani Rim border, and you've got the Firefly setup dead-cold. In CT, the Solomani (corruption of "Men of Sol") Rim humans, based out of the Terra region, are a militaristic, fascist regime. They were the Alliance before there was an Alliance, if you take my meaning.</p><p></p><p>Oh, and unlike d20 Modern/Future, Classic Traveller has slug-thrower weapons coexisting easily alongside more advanced-tech weaponry in galactic daily life. </p><p></p><p>CT suggests that slug-throwers will never truly disappear -- advanced technology will just make them more efficient, lighter, and increasingly cheaper -- and efficient and portable plus dirt-cheap almost ensures that ballistic weapons will continue in some form for a while yet.</p><p></p><p>Whatever you decide, good luck with your game,</p><p></p><p>LL</p></blockquote><p></p>
[QUOTE="Listlurker, post: 2249068, member: 9943"] If you want something quick and easy, I'd suggest using the Classic Traveller rules. Honestly, over at QLI (makers of d20 Traveller, and resellers of Classic Traveller reprints) people were seriously wondering on the message boards if Joss Whedon played Traveller in his youth -- Firefly's basic setup just screams Classic Traveller. Set your CT campaign just off the Solomani Rim border, and you've got the Firefly setup dead-cold. In CT, the Solomani (corruption of "Men of Sol") Rim humans, based out of the Terra region, are a militaristic, fascist regime. They were the Alliance before there was an Alliance, if you take my meaning. Oh, and unlike d20 Modern/Future, Classic Traveller has slug-thrower weapons coexisting easily alongside more advanced-tech weaponry in galactic daily life. CT suggests that slug-throwers will never truly disappear -- advanced technology will just make them more efficient, lighter, and increasingly cheaper -- and efficient and portable plus dirt-cheap almost ensures that ballistic weapons will continue in some form for a while yet. Whatever you decide, good luck with your game, LL [/QUOTE]
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