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D20 taking over?
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<blockquote data-quote="Kaptain_Kantrip" data-source="post: 149403" data-attributes="member: 546"><p>My group tried these game systems and hated them (this doesn't necessarily mean we didn't like the actual setting, just the mechanics): Warhammer, GURPS, Torg, Palladium (once Rifts came in), Star Wars (WEG), Shadowrun, WoD, Chill, Chaosium/Call of Cthulhu, Champions, Kult.</p><p></p><p>We loved 1e, 2e, 2.5e (Skills & Powers), 3e and d20.</p><p></p><p>In the past, we also learned/liked the rules for Top Secret, Top Secret/S.I., Star Frontiers, Gangbusters, Gamma World, Palladium FRPG, Beyond the Supernatural, Heroes Unlimited. We dropped Palladium like a hot potato once 2e came out, only venturing back for a one shot Rifts game (MDC? Ugh!).</p><p></p><p>We like games we understand. We dislike anything too different from D&D (past, present, future). d20 is a godsend to us, as we can finally play different genres without learning new rule sets (a major problem we had with TSR's non-D&D games. Why couldn't they all use the same system? Now they do!). </p><p></p><p>New rule sets = bad. Bad = Time spent learning rules instead of gaming, and learning a game system we may not like. d6 or d100 systems quickly break down at mid-high levels from our past experience. We do not want to add up a bunch of dice unless we are throwing a fireball, not for every damn thing we do, LOL.</p><p></p><p>For us at this point in our lives--after two decades of playing RPGs (95% D&D) if it's not D&D/d20 compatible, it's not worth the headache to learn. We've never had a non-D&D campaign go on for more than three months, so learning another rules set (especially for a non-fantasy game) is a poor use of our time (which is even more limited than before thanks to families and/or careers--damn them!). <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>Other game systems are fine (especially if 4e/d20 incorporates juicy ideas taken from them!), but my group won't be playing anything that's not D&D/d20. It's what we know best and love and we simply have no desire to try anything else.</p></blockquote><p></p>
[QUOTE="Kaptain_Kantrip, post: 149403, member: 546"] My group tried these game systems and hated them (this doesn't necessarily mean we didn't like the actual setting, just the mechanics): Warhammer, GURPS, Torg, Palladium (once Rifts came in), Star Wars (WEG), Shadowrun, WoD, Chill, Chaosium/Call of Cthulhu, Champions, Kult. We loved 1e, 2e, 2.5e (Skills & Powers), 3e and d20. In the past, we also learned/liked the rules for Top Secret, Top Secret/S.I., Star Frontiers, Gangbusters, Gamma World, Palladium FRPG, Beyond the Supernatural, Heroes Unlimited. We dropped Palladium like a hot potato once 2e came out, only venturing back for a one shot Rifts game (MDC? Ugh!). We like games we understand. We dislike anything too different from D&D (past, present, future). d20 is a godsend to us, as we can finally play different genres without learning new rule sets (a major problem we had with TSR's non-D&D games. Why couldn't they all use the same system? Now they do!). New rule sets = bad. Bad = Time spent learning rules instead of gaming, and learning a game system we may not like. d6 or d100 systems quickly break down at mid-high levels from our past experience. We do not want to add up a bunch of dice unless we are throwing a fireball, not for every damn thing we do, LOL. For us at this point in our lives--after two decades of playing RPGs (95% D&D) if it's not D&D/d20 compatible, it's not worth the headache to learn. We've never had a non-D&D campaign go on for more than three months, so learning another rules set (especially for a non-fantasy game) is a poor use of our time (which is even more limited than before thanks to families and/or careers--damn them!). :) Other game systems are fine (especially if 4e/d20 incorporates juicy ideas taken from them!), but my group won't be playing anything that's not D&D/d20. It's what we know best and love and we simply have no desire to try anything else. [/QUOTE]
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