Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Enchanted Trinkets Complete--a hardcover book containing over 500 magic items for your D&D games!
Community
General Tabletop Discussion
*Pathfinder & Starfinder
d20 to EZ20 (Conversions)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="jdrakeh" data-source="post: 3376250" data-attributes="member: 13892"><p>Since somebody asked, I give you the following rules explaining how to convert standard d20 System creatures (and characters) to EZ20. . . </p><p></p><p><strong>Step 1: Hit Dice to Levels</strong></p><p></p><p>This is pretty straightforward. Every hit die that a d20 creature possesses becomes one level in EZ20. Thus, a standard d20 System orc would be a Level 1 creature in EZ20 and a standard d20 system cloud giant would be a Level 17 creature in EZ20. </p><p></p><p><strong>Step 2: Choose Traits</strong></p><p></p><p>Like all other EZ20 characters, alll creatures get the standard four traits at Level 1, another at Level 2, Level 4, Level 6, and so on. . . thus, the aforementionerd orc might have the traits: </p><p></p><p>Orc (Broad Trait)</p><p>Warrior (Broad Trait)</p><p>Swordplay (Narrow Trait)</p><p>Tracking (Narrow Trait)</p><p></p><p>and the cloud giant might have the traits: </p><p></p><p>Cloud Giant (Broad Trait)</p><p>Warrior (Broad Trait)</p><p>Perceptive (Broad Trait)</p><p>Awesome Blow (Narrow Trait)</p><p>Throwing Rocks (Narrow Trait)</p><p>Levitating (Narrow Trait)</p><p>Obscuring Mist (Narrow Trait)</p><p>Climbing (Narrow Trait)</p><p>Playing Lutes (Narrow Trait)</p><p>Intimidating Others (Narrow Trait)</p><p>Diplomatic Negotiation (Narrow Trait)</p><p>Dressing Snazzy (Narrow Trait)</p><p></p><p>As a general rule, important feats, skills, and special or spell-like abilities become narrow traits, while races and classes become broad traits. And that's it. . . your creature has been converted. There's not much need for further description, as traits give you a very good idea of what a character is/does/is capable of. </p><p></p><p>[Note #1: Creatures or characters with 20 or more hit dice are extremely deadly when converted to EZ20 as, unless the DM has ratcheted up the standard DC of 15, they'll hit in combat on any roll result other than a natural one. That said, this is as it should be.]</p><p></p><p>[Note #2: These rules assume that you want to keep the mechancal balance of d20 intact when using EZ20. If you don't care so much about balance as you do about cool, you can simply create your creatures from scratch using the character creation rules in EZ20.]</p></blockquote><p></p>
[QUOTE="jdrakeh, post: 3376250, member: 13892"] Since somebody asked, I give you the following rules explaining how to convert standard d20 System creatures (and characters) to EZ20. . . [b]Step 1: Hit Dice to Levels[/b] This is pretty straightforward. Every hit die that a d20 creature possesses becomes one level in EZ20. Thus, a standard d20 System orc would be a Level 1 creature in EZ20 and a standard d20 system cloud giant would be a Level 17 creature in EZ20. [b]Step 2: Choose Traits[/b] Like all other EZ20 characters, alll creatures get the standard four traits at Level 1, another at Level 2, Level 4, Level 6, and so on. . . thus, the aforementionerd orc might have the traits: Orc (Broad Trait) Warrior (Broad Trait) Swordplay (Narrow Trait) Tracking (Narrow Trait) and the cloud giant might have the traits: Cloud Giant (Broad Trait) Warrior (Broad Trait) Perceptive (Broad Trait) Awesome Blow (Narrow Trait) Throwing Rocks (Narrow Trait) Levitating (Narrow Trait) Obscuring Mist (Narrow Trait) Climbing (Narrow Trait) Playing Lutes (Narrow Trait) Intimidating Others (Narrow Trait) Diplomatic Negotiation (Narrow Trait) Dressing Snazzy (Narrow Trait) As a general rule, important feats, skills, and special or spell-like abilities become narrow traits, while races and classes become broad traits. And that's it. . . your creature has been converted. There's not much need for further description, as traits give you a very good idea of what a character is/does/is capable of. [Note #1: Creatures or characters with 20 or more hit dice are extremely deadly when converted to EZ20 as, unless the DM has ratcheted up the standard DC of 15, they'll hit in combat on any roll result other than a natural one. That said, this is as it should be.] [Note #2: These rules assume that you want to keep the mechancal balance of d20 intact when using EZ20. If you don't care so much about balance as you do about cool, you can simply create your creatures from scratch using the character creation rules in EZ20.] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
d20 to EZ20 (Conversions)
Top