Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Million Dollar TTRPG Crowdfunders
Most Anticipated Tabletop RPGs Of The Year
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
ShortQuests -- individual adventure modules! An all-new collection of digest-sized D&D adventures designed to plug in to your game.
Community
General Tabletop Discussion
*TTRPGs General
d20 with Warhammer flavor?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="dead" data-source="post: 1522723" data-attributes="member: 18707"><p>Hi Joshua,</p><p></p><p>I'm probably the one who said d20 would ruin the "feel" of WFRP.</p><p></p><p>OK . . .</p><p></p><p>You "probably" could capture the flavour of WFRP using d20 . . . after enough changes, additions, more changes, and additional additions to the "core rules" (this is a positive "feature" of d20, I'm told).</p><p></p><p>But for me, personally, Warhammer would not be the same if d20 "contaminated" it. But remember, this is coming from the guy people call a "d20 hater". (I'm not a d20 hater, though. I love D&D and d20 fantasy derivations [which is, probably, 80% of the d20 market!].) I just get very concerned when d20 encroaches on non-d20 RPG systems that mean a great deal to me.</p><p></p><p>In my cynical way, I'd like to see the new edition of WFRP make a d100 brand (assuming the new edition still uses d100) and approach WotC to produce a d100 Dungeons & Dragons.</p><p></p><p>Some people say rules don't matter and that knowing a standard system (I dare not say "generic") helps people ignore rule's crunching and get into the theatrics of story, mood and roleplaying. I disagree, I think that rules can't help but colour the setting and a "pure" version of WFRP will always be "closer" to the "feel" of the Warhammer world than a d20 derivation.</p><p></p><p>Warhammer d20 may work for you, but to me, by publishing WFRP with d20 rules alternatives, would undermine the power of Warhammer to stand on its own as a great roleplaying game (perhaps this is an ethical issue). But when I play Warhammer, I don't want Feats; I don't want 6 ability scores; I don't want Base Attack and Saving Throws. Even such primary mechanics from the "d20 system" will remind me of D&D because that's where all these things came from.</p><p></p><p>You probably all think I'm silly and that I'm a philistine but this is just my opinion. Yeah . . . blah, blah, blah . . . everyone get out their acid and flaming torches . . .</p></blockquote><p></p>
[QUOTE="dead, post: 1522723, member: 18707"] Hi Joshua, I'm probably the one who said d20 would ruin the "feel" of WFRP. OK . . . You "probably" could capture the flavour of WFRP using d20 . . . after enough changes, additions, more changes, and additional additions to the "core rules" (this is a positive "feature" of d20, I'm told). But for me, personally, Warhammer would not be the same if d20 "contaminated" it. But remember, this is coming from the guy people call a "d20 hater". (I'm not a d20 hater, though. I love D&D and d20 fantasy derivations [which is, probably, 80% of the d20 market!].) I just get very concerned when d20 encroaches on non-d20 RPG systems that mean a great deal to me. In my cynical way, I'd like to see the new edition of WFRP make a d100 brand (assuming the new edition still uses d100) and approach WotC to produce a d100 Dungeons & Dragons. Some people say rules don't matter and that knowing a standard system (I dare not say "generic") helps people ignore rule's crunching and get into the theatrics of story, mood and roleplaying. I disagree, I think that rules can't help but colour the setting and a "pure" version of WFRP will always be "closer" to the "feel" of the Warhammer world than a d20 derivation. Warhammer d20 may work for you, but to me, by publishing WFRP with d20 rules alternatives, would undermine the power of Warhammer to stand on its own as a great roleplaying game (perhaps this is an ethical issue). But when I play Warhammer, I don't want Feats; I don't want 6 ability scores; I don't want Base Attack and Saving Throws. Even such primary mechanics from the "d20 system" will remind me of D&D because that's where all these things came from. You probably all think I'm silly and that I'm a philistine but this is just my opinion. Yeah . . . blah, blah, blah . . . everyone get out their acid and flaming torches . . . [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
d20 with Warhammer flavor?
Top