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d20 with Warhammer flavor?
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<blockquote data-quote="dead" data-source="post: 1530551" data-attributes="member: 18707"><p>I've never played d6 WEG StarWars. I've only played the d20 one and it felt like it didn't work. Who knows? Maybe the d6 WEG version doesn't work either. But this is taste again, I think. As for Cthulhu, I never knew it was based on Runequest and you make a very good point.</p><p></p><p></p><p></p><p>I disagree here. I know it is a "freaking" free system but that doesn't mean anything. Economics forces game publishers to use it. If they don't they'll go under. It's kind of like being in a multicultural society and seeing the minority cultures assimilate with the main culture. No one is directly forcing them to, but they have to due to indirect forces: economics, predjudice, etc. Of course, we're talking about roleplaying games here so it's not such a "heavy" issue but I do see this monopolization happening with d20. I'm sure a lot of genres/non-d20 systems could work just fine with d20, but the phenonomon of d20 and, indeed, the <em>very fact</em> that it's free, is indirectly making people decide to use d20 for their newly published game instead of designing a system with its own identity.</p><p></p><p></p><p></p><p></p><p>I didn't mean it to be a dodge. Most of my opinions here are based on taste. I think you're saying that I should analyse the situation better and see if my taste is, indeed, founded on solid hard facts. I have to apologise, I've never really looked that indepth into my "feelings" about RPGs before, but I'll take note of what you say in the future and before I post something.</p></blockquote><p></p>
[QUOTE="dead, post: 1530551, member: 18707"] I've never played d6 WEG StarWars. I've only played the d20 one and it felt like it didn't work. Who knows? Maybe the d6 WEG version doesn't work either. But this is taste again, I think. As for Cthulhu, I never knew it was based on Runequest and you make a very good point. I disagree here. I know it is a "freaking" free system but that doesn't mean anything. Economics forces game publishers to use it. If they don't they'll go under. It's kind of like being in a multicultural society and seeing the minority cultures assimilate with the main culture. No one is directly forcing them to, but they have to due to indirect forces: economics, predjudice, etc. Of course, we're talking about roleplaying games here so it's not such a "heavy" issue but I do see this monopolization happening with d20. I'm sure a lot of genres/non-d20 systems could work just fine with d20, but the phenonomon of d20 and, indeed, the [I]very fact[/I] that it's free, is indirectly making people decide to use d20 for their newly published game instead of designing a system with its own identity. I didn't mean it to be a dodge. Most of my opinions here are based on taste. I think you're saying that I should analyse the situation better and see if my taste is, indeed, founded on solid hard facts. I have to apologise, I've never really looked that indepth into my "feelings" about RPGs before, but I'll take note of what you say in the future and before I post something. [/QUOTE]
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