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d20 WWII?
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<blockquote data-quote="Atridis" data-source="post: 1394104" data-attributes="member: 13919"><p>Other ETO campaign ideas. Each allows a small group to operate with some autonomy, each has historical options for women as viable Player Characters, and none is simply one big battle after another (not that such a game is inherently bad, but I find they get dull quickly): </p><p></p><p>- An American bomber crew at a base in England. Most of the game would take place between missions; the bombing missions themselves could be described by the GM without any in-game resolution. If I ran such a game, the first bombing mission would be fully played out, to give the players a sense of life in the air. After that, the missions would tend to be fairly repetitive anyway. PCs could be American or British airmen, ground personnel, or civilians. </p><p></p><p>- 470 operatives (39 of whom were women) of the UK's Special Operations Executive parachuted into France to conduct sabotage and espionage missions. PCs could be British, Scottish, Canadian, Free French, or Polish SOE agents or French Resistance (or even the Communist Maquis, if you wanted to have a little intra-party strife, arguing political philosophy while dodging the Gestapo). </p><p></p><p>- 3-man "Jedburgh Teams" parachuted into German-occupied Europe ahead of advancing Allied armies. Their mission was to contact French Resistance and conduct behind-the-lines sabotage missions. Teams were composed of Americans, Free French, and British (or Canadians), often one of each. An obvious role for a fourth PC would be as a French Resistance liaison. </p><p></p><p>- Agents of the US Office of Special Services operated in the Balkans, trying to coordinate rival partisan groups against the Germans and Italians. American activity in Afghanistan, organizing the "Northern Alliance" against the Taliban, was very reminiscent of OSS activity during WWII. Not coincidentally, after WWII the OSS was reorganized as the Central Intelligence Agency. </p><p></p><p>- For the truly adventurous, a small group of (relatively) benign German officers overseeing a small Norman village would face a real challenge in carrying out their orders and protecting themselves and their men, while trying to remain civilized. Only a few French actively resisted; many tolerated and even cooperated with the Germans. Recurring adversaries could include a local Resistance cell and an SS officer whose methods of "maintaining order" rankle the Wehrmacht PCs. Eventually, of course, the approaching Allied guns would be heard in the distance...</p></blockquote><p></p>
[QUOTE="Atridis, post: 1394104, member: 13919"] Other ETO campaign ideas. Each allows a small group to operate with some autonomy, each has historical options for women as viable Player Characters, and none is simply one big battle after another (not that such a game is inherently bad, but I find they get dull quickly): - An American bomber crew at a base in England. Most of the game would take place between missions; the bombing missions themselves could be described by the GM without any in-game resolution. If I ran such a game, the first bombing mission would be fully played out, to give the players a sense of life in the air. After that, the missions would tend to be fairly repetitive anyway. PCs could be American or British airmen, ground personnel, or civilians. - 470 operatives (39 of whom were women) of the UK's Special Operations Executive parachuted into France to conduct sabotage and espionage missions. PCs could be British, Scottish, Canadian, Free French, or Polish SOE agents or French Resistance (or even the Communist Maquis, if you wanted to have a little intra-party strife, arguing political philosophy while dodging the Gestapo). - 3-man "Jedburgh Teams" parachuted into German-occupied Europe ahead of advancing Allied armies. Their mission was to contact French Resistance and conduct behind-the-lines sabotage missions. Teams were composed of Americans, Free French, and British (or Canadians), often one of each. An obvious role for a fourth PC would be as a French Resistance liaison. - Agents of the US Office of Special Services operated in the Balkans, trying to coordinate rival partisan groups against the Germans and Italians. American activity in Afghanistan, organizing the "Northern Alliance" against the Taliban, was very reminiscent of OSS activity during WWII. Not coincidentally, after WWII the OSS was reorganized as the Central Intelligence Agency. - For the truly adventurous, a small group of (relatively) benign German officers overseeing a small Norman village would face a real challenge in carrying out their orders and protecting themselves and their men, while trying to remain civilized. Only a few French actively resisted; many tolerated and even cooperated with the Germans. Recurring adversaries could include a local Resistance cell and an SS officer whose methods of "maintaining order" rankle the Wehrmacht PCs. Eventually, of course, the approaching Allied guns would be heard in the distance... [/QUOTE]
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