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<blockquote data-quote="teitan" data-source="post: 1537146" data-attributes="member: 3457"><p>I can understand the problem people have with D&D in D20 Modern myself, in spite of the above post but I understand the inclusion but the book itself doesn't support Urban Arcana more than Shadow Chasers. Yeah, Agents of Psi gets the short end of the stick.</p><p></p><p>Me I LOVE Urban Arcana, and I wish they had included MORE FX in the book but what they did with D20 Modern was they made an introductory product that also tried to appeal to D&D players and that is fine by me because the D&D stuff is as easy to ignore as a Jean Claude Van Damme movie. </p><p></p><p>I also think the D&D stuff was thrown in to show what all you can do with the game right out of the box by providing several ideas for campaigns that you can create. With judicious use of the magic FX you could create a subtle magic modern fantasy setting like Mage or Changeling etc. and I think the inclusion of this material helps to show off the products versatility and its inclusion helps to get people playing the kind of game they want to run without a lot of work or having to wait for new products, I mean c'mon, how long is it between supplements from WOTC? Lets face it, a big chunk of gamers only buy "official" products and if they have to wait the 5-6 months before the next product they aren't really going to get a good idea of what they can do with the product are they????</p><p></p><p>Jason</p></blockquote><p></p>
[QUOTE="teitan, post: 1537146, member: 3457"] I can understand the problem people have with D&D in D20 Modern myself, in spite of the above post but I understand the inclusion but the book itself doesn't support Urban Arcana more than Shadow Chasers. Yeah, Agents of Psi gets the short end of the stick. Me I LOVE Urban Arcana, and I wish they had included MORE FX in the book but what they did with D20 Modern was they made an introductory product that also tried to appeal to D&D players and that is fine by me because the D&D stuff is as easy to ignore as a Jean Claude Van Damme movie. I also think the D&D stuff was thrown in to show what all you can do with the game right out of the box by providing several ideas for campaigns that you can create. With judicious use of the magic FX you could create a subtle magic modern fantasy setting like Mage or Changeling etc. and I think the inclusion of this material helps to show off the products versatility and its inclusion helps to get people playing the kind of game they want to run without a lot of work or having to wait for new products, I mean c'mon, how long is it between supplements from WOTC? Lets face it, a big chunk of gamers only buy "official" products and if they have to wait the 5-6 months before the next product they aren't really going to get a good idea of what they can do with the product are they???? Jason [/QUOTE]
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