Plane Sailing
Astral Admin - Mwahahaha!
I've just been reading the bit about improvised weapons (p109) and it seems that they've clearly made the damage of some of these things too low. badly out of "whack" < grins >
As an example, a fist sized rock, screwdriver or wrench will do 1d2 damage (attacking at -4). A bit bizarre considering the basic unarmed attack will do 1d3 damage when striking for lethal damage (at -4). I can't believe that holding a wrench or rock in your hand would make you *less* effective!
Similarly, a hockey stick will do 1d4 damage, when it doesn't really have any difference from a big club (which happens to do 1d6 damage).
While I applaud the attempt to give examples of improvised weapons and base it on the size of the object, I think they fall far short of realistic.
I suppose it might be possible to fix it by moving things up a category if they are metal and/or if they are particularly swingable. Maybe there is a better way to fix this?
Cheers
As an example, a fist sized rock, screwdriver or wrench will do 1d2 damage (attacking at -4). A bit bizarre considering the basic unarmed attack will do 1d3 damage when striking for lethal damage (at -4). I can't believe that holding a wrench or rock in your hand would make you *less* effective!
Similarly, a hockey stick will do 1d4 damage, when it doesn't really have any difference from a big club (which happens to do 1d6 damage).
While I applaud the attempt to give examples of improvised weapons and base it on the size of the object, I think they fall far short of realistic.
I suppose it might be possible to fix it by moving things up a category if they are metal and/or if they are particularly swingable. Maybe there is a better way to fix this?
Cheers