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[D20M] What's your favourite class?
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<blockquote data-quote="malladin" data-source="post: 509218" data-attributes="member: 8230"><p>I think the multiclassing is great bonus to in D20M. I'd probably scrap the multiclass penalties in my D&D game if it wasn't that they were tied up with the balance of the different races.</p><p></p><p>Tonight we are intending to run a playtest sesion for one of our D20M projects. This one isn't on the list as its a secret project and will be revealed nearer to the time.</p><p></p><p>However, The playtest session is for just three characters; as we are in the process of developing our own advanced classes the players have not designed their own characters but have chosen what they want to play (this is so we could get a better idea of teh balance and requirements of advanced classes out of the character gen process).</p><p></p><p>We are also experimenting with a few tweaks to the class system for the specific flavour of our game: Firstly players start at 3rd level and with one level of an advanced class; this means that the entry requirements need to come down a level. We are alo working with the idea of advanced classes that are specifically designed for multiclass characters. Therefore a starting chracter will typically eb a level 1/1/1 in their two component basic classes and their chosen advanced class. I don't know if either of these systems will work out and make it into the finished game (afterall that's what the playtest session is for). But I do like the characters we've built with it.</p><p></p><p>The three characters are as follows (the names of the classes might give you a hint to the style of game, but its not something easy to guess (we hope!)...): </p><p></p><p>Rat Moreau Cabbie (taxi driver to any americans). This character is a dedicated/fast. The character has a total skill bonus of +16 to drive! It's incredible what you can manage with vehicle expert, skill emphasis and a blue collar occupation when you've already got all the skills you need for your character, oh and the 18 dex helps too!)</p><p></p><p>Dog Moreau Hunter. This character is dedicated tough but a lack of intelligence has cost him on the skills front. Mind you, he is a brick of a character - the party's combat guy.</p><p></p><p>Human Gentleman Adventurer. The gentleman adventurer is a mix between charismatic and tough. They turn out to be quite a jack-of-all trades.</p><p></p><p>So I've got two levels of touch and two levels of dedicated - and without a medic in sight!</p><p></p><p>let me know what you think...</p><p></p><p>Ben</p></blockquote><p></p>
[QUOTE="malladin, post: 509218, member: 8230"] I think the multiclassing is great bonus to in D20M. I'd probably scrap the multiclass penalties in my D&D game if it wasn't that they were tied up with the balance of the different races. Tonight we are intending to run a playtest sesion for one of our D20M projects. This one isn't on the list as its a secret project and will be revealed nearer to the time. However, The playtest session is for just three characters; as we are in the process of developing our own advanced classes the players have not designed their own characters but have chosen what they want to play (this is so we could get a better idea of teh balance and requirements of advanced classes out of the character gen process). We are also experimenting with a few tweaks to the class system for the specific flavour of our game: Firstly players start at 3rd level and with one level of an advanced class; this means that the entry requirements need to come down a level. We are alo working with the idea of advanced classes that are specifically designed for multiclass characters. Therefore a starting chracter will typically eb a level 1/1/1 in their two component basic classes and their chosen advanced class. I don't know if either of these systems will work out and make it into the finished game (afterall that's what the playtest session is for). But I do like the characters we've built with it. The three characters are as follows (the names of the classes might give you a hint to the style of game, but its not something easy to guess (we hope!)...): Rat Moreau Cabbie (taxi driver to any americans). This character is a dedicated/fast. The character has a total skill bonus of +16 to drive! It's incredible what you can manage with vehicle expert, skill emphasis and a blue collar occupation when you've already got all the skills you need for your character, oh and the 18 dex helps too!) Dog Moreau Hunter. This character is dedicated tough but a lack of intelligence has cost him on the skills front. Mind you, he is a brick of a character - the party's combat guy. Human Gentleman Adventurer. The gentleman adventurer is a mix between charismatic and tough. They turn out to be quite a jack-of-all trades. So I've got two levels of touch and two levels of dedicated - and without a medic in sight! let me know what you think... Ben [/QUOTE]
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[D20M] What's your favourite class?
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