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D20Modern/DragonStar -[Full]
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<blockquote data-quote="Karl Green" data-source="post: 1795628" data-attributes="member: 1467"><p><strong>Keia</strong> - doomed Law Enforcement is ok I guess. I was thinking more along Academic or Technician would be better for the 'science' type BUT I am happy with what you got so far.</p><p></p><p>For the Egoist Advanced Class, I think we should use the Base Power Points, Powers, know, BAB, Saves, Defense, and Special Abilities as the Telepath from the D20Modern book. From what you said we should change the key ability to Intelligence instead of Charisma (for bonus power points), and we should make the fastest past to it from the Smart Class. I am thinking then the only changes from the Advanced Telepath should be…</p><p><em>Requires</em> </p><p>Skills: Decipher Script 6, Investigate 6, Research 6</p><p>Feat: Will Talent (but if you take the race from Eberron, their mind link power would count).</p><p><em>Class Skills</em>: Autohypnosis (wis), Balance (dex), Concentration (con), Decipher Script (int), Investigate (int), Knowledge (behavior science, current events, popular culture and theology), Profession (wis), Psicraft (int), Read/Write Language (none), Sense Motive (wis), Speak Language (none) </p><p></p><p>We will have to work out the psi-powers that are available to the class also, sort of like the Telepath. Any ideas what you are thinking??? </p><p></p><p><strong>Ferrix</strong> - for a civilian characters I might prefer as I said that you come from either Academic or Technician. You would gain one additional skill point AND would gain a bonus feat from the following picks: Builder, Educated, Gearhead, Meticulous or Studious. </p><p></p><p>Now then I do sort of like the idea of a Blue Collar smart guy, so if you want to come up with something like that, you can still get the extra skill and bonus feat (of the choices above). Up to you…</p><p></p><p><strong>Knight Out</strong> - well, D20Modern is a bit of a mix of both, as you still use the old 3.0 system for magical DR, so looking it over and around, I am going to say it gives a +1 non-magical bonus to hit and damage. It also can be used against those with DR special resistances. It actually does have a magical aura, but you have not yet figured out what it does yet. </p><p></p><p>OK so finally home and I will start reading soon… but I am a bit tired (14 hours on a plane will do that to you, been up over 24 hours now), but I will get to them.</p></blockquote><p></p>
[QUOTE="Karl Green, post: 1795628, member: 1467"] [b]Keia[/b] - doomed Law Enforcement is ok I guess. I was thinking more along Academic or Technician would be better for the 'science' type BUT I am happy with what you got so far. For the Egoist Advanced Class, I think we should use the Base Power Points, Powers, know, BAB, Saves, Defense, and Special Abilities as the Telepath from the D20Modern book. From what you said we should change the key ability to Intelligence instead of Charisma (for bonus power points), and we should make the fastest past to it from the Smart Class. I am thinking then the only changes from the Advanced Telepath should be… [i]Requires[/i] Skills: Decipher Script 6, Investigate 6, Research 6 Feat: Will Talent (but if you take the race from Eberron, their mind link power would count). [i]Class Skills[/i]: Autohypnosis (wis), Balance (dex), Concentration (con), Decipher Script (int), Investigate (int), Knowledge (behavior science, current events, popular culture and theology), Profession (wis), Psicraft (int), Read/Write Language (none), Sense Motive (wis), Speak Language (none) We will have to work out the psi-powers that are available to the class also, sort of like the Telepath. Any ideas what you are thinking??? [b]Ferrix[/b] - for a civilian characters I might prefer as I said that you come from either Academic or Technician. You would gain one additional skill point AND would gain a bonus feat from the following picks: Builder, Educated, Gearhead, Meticulous or Studious. Now then I do sort of like the idea of a Blue Collar smart guy, so if you want to come up with something like that, you can still get the extra skill and bonus feat (of the choices above). Up to you… [b]Knight Out[/b] - well, D20Modern is a bit of a mix of both, as you still use the old 3.0 system for magical DR, so looking it over and around, I am going to say it gives a +1 non-magical bonus to hit and damage. It also can be used against those with DR special resistances. It actually does have a magical aura, but you have not yet figured out what it does yet. OK so finally home and I will start reading soon… but I am a bit tired (14 hours on a plane will do that to you, been up over 24 hours now), but I will get to them. [/QUOTE]
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