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<blockquote data-quote="Mark Chance" data-source="post: 5057164" data-attributes="member: 2795"><p>If you participate, you become part of an effort to improve <em>Pathfinder</em> with great monsters like this nibbling terror:</p><p></p><p><em>It's quiet. Too quiet. And then it isn't. The rapid rustlings of many tiny creatures can be heard from every direction. The chittering begins. Squirrels, their blood-red eyes glinting in the moonlight, bound toward you. You get the feeling you maybe should be scared, but come on. They're squirrels. How dangerous could they be?</em></p><p></p><p><strong>Carnivorous Flying Squirrel (CR 1/4)</strong></p><p><strong>XP</strong> 100</p><p>N Tiny animal</p><p><strong>Init</strong> +3; <strong>Senses</strong> low-light vision; Perception +2</p><p></p><p><strong>DEFENSE</strong></p><p><strong>AC</strong> 16, touch 16, flat-footed 12 (+3 Dex, +1 dodge, +2 size)</p><p><strong>hp</strong> 4 (1d8)</p><p><strong>Fort</strong> +2, <strong>Ref</strong> +5, <strong>Will</strong> +1</p><p></p><p><strong>OFFENSE</strong></p><p><strong>Speed</strong> 30 ft., climb 30 ft.</p><p><strong>Melee</strong> bite +5 (1d3-2) and claw +5 (1d2-2)</p><p><strong>Space</strong> 2-1/2 ft.; <strong>Reach</strong> 0 ft.</p><p><strong>Special Attacks</strong> pounce</p><p></p><p><strong>STATISTICS</strong></p><p><strong>Str</strong> 6, <strong>Dex</strong> 17, <strong>Con</strong> 10, <strong>Int</strong> 2, <strong>Wis</strong> 12, <strong>Cha</strong> 7</p><p><strong>Base Atk</strong> +0; <strong>CMB</strong> -4; <strong>CMD</strong> 9 (13 vs. trip)</p><p><strong>Feats</strong> Dodge (B), Mobility (B), Weapon Finesse</p><p><strong>Skills</strong> Acrobatics +3 (+15 for jumping), Climb +11, Perception +2; <strong>Racial Modifiers</strong> +8 racial bonus on Climb checks and a +12 racial bonus Acrobatics checks for jumping. A carnivorous flying squirrel can always choose to take 10 on a Climb check, even if rushed or threatened. It uses either its Dexterity modifier or Strength modifier for Climb checks, whichever is higher.</p><p></p><p><strong>ECOLOGY</strong></p><p><strong>Environment</strong> any forest</p><p><strong>Organization</strong> pack (3-18)</p><p><strong>Treasure</strong> incidental</p><p></p><p>Carnivorous flying squirrels is something of a misnomer. They don't actually fly, but their prodigious leaps make it seems as if they can. These little beasts are meat-eaters, and they hunt in packs that attack with wolfish cunning. Small forest dwelling creatures of sufficient intelligence sometimes train carnivorous flying squirrels as pets, guards, and hunting beasts. There is a subterranean species of this creature. It is pale, hairless, and blind. Add the Advanced Creature simple template and blindsight (15 ft.). Remove low-light vision. Increase CR and XP to 1/3 and 135, respectively.</p></blockquote><p></p>
[QUOTE="Mark Chance, post: 5057164, member: 2795"] If you participate, you become part of an effort to improve [i]Pathfinder[/i] with great monsters like this nibbling terror: [i]It's quiet. Too quiet. And then it isn't. The rapid rustlings of many tiny creatures can be heard from every direction. The chittering begins. Squirrels, their blood-red eyes glinting in the moonlight, bound toward you. You get the feeling you maybe should be scared, but come on. They're squirrels. How dangerous could they be?[/i] [b]Carnivorous Flying Squirrel (CR 1/4)[/b] [b]XP[/b] 100 N Tiny animal [b]Init[/b] +3; [b]Senses[/b] low-light vision; Perception +2 [b]DEFENSE[/b] [b]AC[/b] 16, touch 16, flat-footed 12 (+3 Dex, +1 dodge, +2 size) [b]hp[/b] 4 (1d8) [b]Fort[/b] +2, [b]Ref[/b] +5, [b]Will[/b] +1 [b]OFFENSE[/b] [b]Speed[/b] 30 ft., climb 30 ft. [b]Melee[/b] bite +5 (1d3-2) and claw +5 (1d2-2) [b]Space[/b] 2-1/2 ft.; [b]Reach[/b] 0 ft. [b]Special Attacks[/b] pounce [b]STATISTICS[/b] [b]Str[/b] 6, [b]Dex[/b] 17, [b]Con[/b] 10, [b]Int[/b] 2, [b]Wis[/b] 12, [b]Cha[/b] 7 [b]Base Atk[/b] +0; [b]CMB[/b] -4; [b]CMD[/b] 9 (13 vs. trip) [b]Feats[/b] Dodge (B), Mobility (B), Weapon Finesse [b]Skills[/b] Acrobatics +3 (+15 for jumping), Climb +11, Perception +2; [b]Racial Modifiers[/b] +8 racial bonus on Climb checks and a +12 racial bonus Acrobatics checks for jumping. A carnivorous flying squirrel can always choose to take 10 on a Climb check, even if rushed or threatened. It uses either its Dexterity modifier or Strength modifier for Climb checks, whichever is higher. [b]ECOLOGY[/b] [b]Environment[/b] any forest [b]Organization[/b] pack (3-18) [b]Treasure[/b] incidental Carnivorous flying squirrels is something of a misnomer. They don't actually fly, but their prodigious leaps make it seems as if they can. These little beasts are meat-eaters, and they hunt in packs that attack with wolfish cunning. Small forest dwelling creatures of sufficient intelligence sometimes train carnivorous flying squirrels as pets, guards, and hunting beasts. There is a subterranean species of this creature. It is pale, hairless, and blind. Add the Advanced Creature simple template and blindsight (15 ft.). Remove low-light vision. Increase CR and XP to 1/3 and 135, respectively. [/QUOTE]
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