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General Tabletop Discussion
*Pathfinder & Starfinder
d6 HD for Wizards and Sorcerers
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<blockquote data-quote="pyk" data-source="post: 1125006" data-attributes="member: 14254"><p>Personally, I think not only should the Sorcerer be brought up to a d6, but also should have Simple Weapons Proficiency. The spell list should also be seperated from the Wizard, with the spell entirely centered on combat (ie Magic Missile, Fireball, Shocking Grasp, etc.). Also, the sorcerer should also have the ability to release his spells of "range touch" through his weapon. The sorcerer as described in the PHB seems more of a battle mage type, yet they are restricted to Wizard type fighting.</p><p></p><p>And if this seems to be unbalancing, then balance it off by reducing their spells per day to that of a Wizard.</p></blockquote><p></p>
[QUOTE="pyk, post: 1125006, member: 14254"] Personally, I think not only should the Sorcerer be brought up to a d6, but also should have Simple Weapons Proficiency. The spell list should also be seperated from the Wizard, with the spell entirely centered on combat (ie Magic Missile, Fireball, Shocking Grasp, etc.). Also, the sorcerer should also have the ability to release his spells of "range touch" through his weapon. The sorcerer as described in the PHB seems more of a battle mage type, yet they are restricted to Wizard type fighting. And if this seems to be unbalancing, then balance it off by reducing their spells per day to that of a Wizard. [/QUOTE]
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d6 HD for Wizards and Sorcerers
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