Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Enchanted Trinkets Complete--a hardcover book containing over 500 magic items for your D&D games!
Community
General Tabletop Discussion
*TTRPGs General
D6 Star Wars Adventure, Supplements and Rules
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="aramis erak" data-source="post: 6719875" data-attributes="member: 6779310"><p>My first ed campaign, players routinely STARTED with 5d in their favorite skills, and went up from there. After 3 months of play, several players were in the 7D range. And the 1E GG series showed the heroes and villains of the movies to have skills in the 10D to 14D range. I ran one campaign where the Ewok managed to get to all three force skills at 6D. (I can accurately place when the game was - my freshman year in college.)</p><p></p><p>The Rules Upgrade (Part #40100-60, ©1988, which was bundled in most of the early adventures and in the Campaign Pack, as well, and some later orders of the 1E rules had it tucked in, too, as well as available from WEG at the time for the cost of a SASE) added haste, deleted high-roller goes first, and said non-hasted actions are simultaneous. It also set dex as the determinant of who declares first. I found this FAR superior to stock 1E.</p><p></p><p>If I were to "reinvent" WEG d6, I'd use rolled dex for initiative, declare actions low to high, resolve high to low; I'd use 1E core style scaling - except that I'd add fighter-to-capships using the same rules person to fighter scale. Haste, full round defenses add to TN, reaction defenses replace TN.</p></blockquote><p></p>
[QUOTE="aramis erak, post: 6719875, member: 6779310"] My first ed campaign, players routinely STARTED with 5d in their favorite skills, and went up from there. After 3 months of play, several players were in the 7D range. And the 1E GG series showed the heroes and villains of the movies to have skills in the 10D to 14D range. I ran one campaign where the Ewok managed to get to all three force skills at 6D. (I can accurately place when the game was - my freshman year in college.) The Rules Upgrade (Part #40100-60, ©1988, which was bundled in most of the early adventures and in the Campaign Pack, as well, and some later orders of the 1E rules had it tucked in, too, as well as available from WEG at the time for the cost of a SASE) added haste, deleted high-roller goes first, and said non-hasted actions are simultaneous. It also set dex as the determinant of who declares first. I found this FAR superior to stock 1E. If I were to "reinvent" WEG d6, I'd use rolled dex for initiative, declare actions low to high, resolve high to low; I'd use 1E core style scaling - except that I'd add fighter-to-capships using the same rules person to fighter scale. Haste, full round defenses add to TN, reaction defenses replace TN. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
D6 Star Wars Adventure, Supplements and Rules
Top