Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
d66 dice rolls - linear or non-linear? OR 3d6 to replace d20
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="WheresMyD20" data-source="post: 6959490" data-attributes="member: 60772"><p>The closest approximation I can come up with using only 2d6 is to have one die be a normal 1d6 and the other die act as a control die. If the control die comes up 1 or 2, then read the normal 1d6 die as is (i.e. the roll result is a number from 1 to 6). If the control die comes up 3 or 4, then add 7 to the result of the normal die, producing a result between 8 and 13. If the control die comes up 5 or 6, then add 14 to the normal 1d6 die, producing a result from 15 to 20.</p><p></p><p>Using this method, you can produce a linear range of all the numbers from 1 to 20 except for 7 and 14.</p><p></p><p>If you want to get fancy, you can use some stickers on the control die to re-label it with two 0 sides, two 7 sides, and two 14 sides.</p><p></p><p>This method provides an approximation within -3.3% to +3.3% percentiles. A target number of 15 or better is 3.3%-tiles easier to roll (33.3% vs. 30%) and a target number of 7 or better is 3.3%-tiles harder to roll (66.6% vs. 70%). A target number of 11 is exactly the same (50% using either method). The average discrepancy is 1.5%-tiles.</p></blockquote><p></p>
[QUOTE="WheresMyD20, post: 6959490, member: 60772"] The closest approximation I can come up with using only 2d6 is to have one die be a normal 1d6 and the other die act as a control die. If the control die comes up 1 or 2, then read the normal 1d6 die as is (i.e. the roll result is a number from 1 to 6). If the control die comes up 3 or 4, then add 7 to the result of the normal die, producing a result between 8 and 13. If the control die comes up 5 or 6, then add 14 to the normal 1d6 die, producing a result from 15 to 20. Using this method, you can produce a linear range of all the numbers from 1 to 20 except for 7 and 14. If you want to get fancy, you can use some stickers on the control die to re-label it with two 0 sides, two 7 sides, and two 14 sides. This method provides an approximation within -3.3% to +3.3% percentiles. A target number of 15 or better is 3.3%-tiles easier to roll (33.3% vs. 30%) and a target number of 7 or better is 3.3%-tiles harder to roll (66.6% vs. 70%). A target number of 11 is exactly the same (50% using either method). The average discrepancy is 1.5%-tiles. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
d66 dice rolls - linear or non-linear? OR 3d6 to replace d20
Top