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Dad's Proud Moment: Running for the Kids
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<blockquote data-quote="RobShanti" data-source="post: 6165654" data-attributes="member: 82745"><p>Well, the kids and I played a roleplaying game together for the first time today! FATE Accelerated Edition (FAE), set in a sword-and-sorcery setting.</p><p></p><p>My eight-year-old son played a tall, blue-skinned, half-dragon White Wizard named Rockbert (his High Concept) whose dragon side of him is taking over his body (his Trouble) and who is a collector of junk (his Aspect). Rockbert's Stunt is that he has developed a spell called "Rockbert's Magic Spring Bounce" in which, using an old spring from his junk collection as a focus, he can, once per game session, spring over any obstacle or physical barrier. (Careful 1, Clever 0, Flashy 1, Forceful 3, Quick 2, Sneaky 2).</p><p></p><p>My 7-year-old daughter played a purple-skinned, pink-haired, winged rainbow fairy named Trinity (her High Concept) who has run out of "stuff" to make rainbows (her Trouble) and who is very nice to everybody (her Aspect). Trinity's Stunt is that when she sings, she gets a +2 to Flashy attempts to Overcome Obstacles. (Careful 2, Clever 1, Flashy 3, Forceful 0, Quick 2, Sneaky 1).</p><p></p><p>My 5-year-old daughter played Princess Aurora, the pink-gown-clad, blonde-haired, blue-eyed Princess of Flame Castle who wears a magic crown adorned with a circle of jewels (her High Concept) who can't find her mom and dad, the king and the queen (her Trouble), and who can use her magic crown to create sparkles and fireworks (her Aspect). Princess Aurora's Stunt is her Crown of Light, once per game session she can touch the jewels of her crown to create a flare of sparkles and fireworks that can temporarily blind opponents within sight of it.</p><p></p><p><strong>Episode 1: Kingnapped!</strong></p><p></p><p>Rockbert the blue-skinned half-dragon White Wizard walked the lonely path to Flame Castle when a large wolf jumped out of the woods and into his path, snarling and drooling. Rockbert whistled a summoning spell, which reached the ears of a Rainbow fairy of the wood. She whistled in return as she took flight, racing across the wood toward the White Wizard. The wolf lunged, and bit at Rockbert, biting hard into his forearm. Rockbert drew back with his large fist and struck at the wolf freeing himself from the creature's maw, though failing to harm the beast. Trinity the Rainbow fairy arrived and sprinkled pixie dust on the wolf to levitate him harmlessly out of the way. The creature bounded away from the pixie dust, though some fell on the wolf's hindquarters. The wolf's rear paws levitated off the ground while it scratched, whimpering, at the ground with its forepaws. Rockbert and Trinity took the opportunity to flee to Flame Castle.</p><p></p><p>The White Wizard and the Rainbow Fairy found the castle empty, save for the young Princess Aurora, who could not find her parents, the king and the queen. Rockbert, who had long been an advisor to the king and queen, knew of a secret dungeon beneath the castle, and rolled aside a large rug to reveal a trap door hidden in the floor that the princess never knew about. Rockbert opened the door and he and Princess Aurora descended the stairs to the dungeon, where he interrogated the prisoners about the whereabouts of the denizens of the castle. One of the prisoners, a highway robber, informed them that the previous morning, something rattled the castle to its foundations. A loud smashing sound could be heard, even down in the depths of the dungeon, and the cries of the king and queen could be heard fading in the air. </p><p></p><p>Meanwhile, Trinity flew out a castle window and saw one of the castle towers smashed. She flew closer to investigate and saw enormous claw marks, like those of a great dragon. Immediately Trinity flew into the nearby forest to a large cave she could see from her lofty position, in hopes of finding some trace of the king and queen and their dragon captor. Instead, she flew head first into the soft belly of a small gnome named Grumbledörf, who recognized her as a Rainbow fairy. Trinity asked Grumbledörf if he knew anything about the dragon and he gasped in response and hustled her inside the safety of the cave. There, he told her in whispers that a terrible dragon lived over the mountains to the north, but inquired why she would want anything to do with the dread beast. Trinity explained that the dragon had kidnapped the king and queen of Flame Castle, and that she and the princess and a White Wizard wished to save them. Grumbledörf cautioned her against such a dangerous quest, but warned that if she must go, to avoid looking the dragon in the eye lest she fall under his hypnotic spell. Grumbledörf then gifted Trinity a map of the land that would help them find their way to the dragon's mountain lair. Trinity thanked Grumbledörf and sped back to her friends.</p><p></p><p>Back at Flame Castle, Trinity found the trap door in the floor open and sped down find Rockbert and Princess Aurora questioning the prisoners. She informed them of what Grumbledörf had told her about the dragon's mountain lair, his hypnotic glare, and the map. The highwayman prisoner told them that they would need magic swords to slay a dragon, and promised to take them to a cache of magic swords if they would agree to release him from his cell. Trinity refused to trust the villain, and instead gave him some magic bread crumbs to eat until they returned. Rockbert led Trinity and Princess Aurora out of the dungeon and took a longsword and short sword from over the hearth. His noticed that the magic runes on the short sword identified it as a flaming sword, and he gave it to Princess Aurora to wield. Suitably equipped, they left Flame Castle and began their long journey toward the northern mountains.</p></blockquote><p></p>
[QUOTE="RobShanti, post: 6165654, member: 82745"] Well, the kids and I played a roleplaying game together for the first time today! FATE Accelerated Edition (FAE), set in a sword-and-sorcery setting. My eight-year-old son played a tall, blue-skinned, half-dragon White Wizard named Rockbert (his High Concept) whose dragon side of him is taking over his body (his Trouble) and who is a collector of junk (his Aspect). Rockbert's Stunt is that he has developed a spell called "Rockbert's Magic Spring Bounce" in which, using an old spring from his junk collection as a focus, he can, once per game session, spring over any obstacle or physical barrier. (Careful 1, Clever 0, Flashy 1, Forceful 3, Quick 2, Sneaky 2). My 7-year-old daughter played a purple-skinned, pink-haired, winged rainbow fairy named Trinity (her High Concept) who has run out of "stuff" to make rainbows (her Trouble) and who is very nice to everybody (her Aspect). Trinity's Stunt is that when she sings, she gets a +2 to Flashy attempts to Overcome Obstacles. (Careful 2, Clever 1, Flashy 3, Forceful 0, Quick 2, Sneaky 1). My 5-year-old daughter played Princess Aurora, the pink-gown-clad, blonde-haired, blue-eyed Princess of Flame Castle who wears a magic crown adorned with a circle of jewels (her High Concept) who can't find her mom and dad, the king and the queen (her Trouble), and who can use her magic crown to create sparkles and fireworks (her Aspect). Princess Aurora's Stunt is her Crown of Light, once per game session she can touch the jewels of her crown to create a flare of sparkles and fireworks that can temporarily blind opponents within sight of it. [B]Episode 1: Kingnapped![/B] Rockbert the blue-skinned half-dragon White Wizard walked the lonely path to Flame Castle when a large wolf jumped out of the woods and into his path, snarling and drooling. Rockbert whistled a summoning spell, which reached the ears of a Rainbow fairy of the wood. She whistled in return as she took flight, racing across the wood toward the White Wizard. The wolf lunged, and bit at Rockbert, biting hard into his forearm. Rockbert drew back with his large fist and struck at the wolf freeing himself from the creature's maw, though failing to harm the beast. Trinity the Rainbow fairy arrived and sprinkled pixie dust on the wolf to levitate him harmlessly out of the way. The creature bounded away from the pixie dust, though some fell on the wolf's hindquarters. The wolf's rear paws levitated off the ground while it scratched, whimpering, at the ground with its forepaws. Rockbert and Trinity took the opportunity to flee to Flame Castle. The White Wizard and the Rainbow Fairy found the castle empty, save for the young Princess Aurora, who could not find her parents, the king and the queen. Rockbert, who had long been an advisor to the king and queen, knew of a secret dungeon beneath the castle, and rolled aside a large rug to reveal a trap door hidden in the floor that the princess never knew about. Rockbert opened the door and he and Princess Aurora descended the stairs to the dungeon, where he interrogated the prisoners about the whereabouts of the denizens of the castle. One of the prisoners, a highway robber, informed them that the previous morning, something rattled the castle to its foundations. A loud smashing sound could be heard, even down in the depths of the dungeon, and the cries of the king and queen could be heard fading in the air. Meanwhile, Trinity flew out a castle window and saw one of the castle towers smashed. She flew closer to investigate and saw enormous claw marks, like those of a great dragon. Immediately Trinity flew into the nearby forest to a large cave she could see from her lofty position, in hopes of finding some trace of the king and queen and their dragon captor. Instead, she flew head first into the soft belly of a small gnome named Grumbledörf, who recognized her as a Rainbow fairy. Trinity asked Grumbledörf if he knew anything about the dragon and he gasped in response and hustled her inside the safety of the cave. There, he told her in whispers that a terrible dragon lived over the mountains to the north, but inquired why she would want anything to do with the dread beast. Trinity explained that the dragon had kidnapped the king and queen of Flame Castle, and that she and the princess and a White Wizard wished to save them. Grumbledörf cautioned her against such a dangerous quest, but warned that if she must go, to avoid looking the dragon in the eye lest she fall under his hypnotic spell. Grumbledörf then gifted Trinity a map of the land that would help them find their way to the dragon's mountain lair. Trinity thanked Grumbledörf and sped back to her friends. Back at Flame Castle, Trinity found the trap door in the floor open and sped down find Rockbert and Princess Aurora questioning the prisoners. She informed them of what Grumbledörf had told her about the dragon's mountain lair, his hypnotic glare, and the map. The highwayman prisoner told them that they would need magic swords to slay a dragon, and promised to take them to a cache of magic swords if they would agree to release him from his cell. Trinity refused to trust the villain, and instead gave him some magic bread crumbs to eat until they returned. Rockbert led Trinity and Princess Aurora out of the dungeon and took a longsword and short sword from over the hearth. His noticed that the magic runes on the short sword identified it as a flaming sword, and he gave it to Princess Aurora to wield. Suitably equipped, they left Flame Castle and began their long journey toward the northern mountains. [/QUOTE]
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