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Dagger Implement Weirdness
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<blockquote data-quote="WalterKovacs" data-source="post: 4713728" data-attributes="member: 63763"><p>The tooth of chaos on the dnd xp sorceror's sheet had a power that refered to making a sorceror attack with the dagger. Daggers don't have a seperate section (like orbs, staffs, wands, totems, rods, etc) so it must be a case of exception based design. If a power specifically refers to an implement based attack using the weapon, then it can be used that way.</p><p> </p><p>EDIT:</p><p> </p><p>The PHBII does have a bit about weapons as implements ... and only really restates the use the enhancement, not the prof bonus, and at least states that you do get the critical effect (which I think was missing in earlier parts). It doesn't really say anything of properties or powers though, however properties and powers only matter if they apply during an attack (many properties or powers apply at other times).</p><p> </p><p>In the properties and powers that are <em>meant</em> to be used as implements, they refer to hitting with a power using the weapon ... not hitting with the weapon which earlier weapons have had as properties/powers.</p><p> </p><p>EDIT the second:</p><p> </p><p>The staff deals with the opposite issue and says that you cannot use the properties or powers of a staff when using it as a weapon.</p></blockquote><p></p>
[QUOTE="WalterKovacs, post: 4713728, member: 63763"] The tooth of chaos on the dnd xp sorceror's sheet had a power that refered to making a sorceror attack with the dagger. Daggers don't have a seperate section (like orbs, staffs, wands, totems, rods, etc) so it must be a case of exception based design. If a power specifically refers to an implement based attack using the weapon, then it can be used that way. EDIT: The PHBII does have a bit about weapons as implements ... and only really restates the use the enhancement, not the prof bonus, and at least states that you do get the critical effect (which I think was missing in earlier parts). It doesn't really say anything of properties or powers though, however properties and powers only matter if they apply during an attack (many properties or powers apply at other times). In the properties and powers that are [I]meant[/I] to be used as implements, they refer to hitting with a power using the weapon ... not hitting with the weapon which earlier weapons have had as properties/powers. EDIT the second: The staff deals with the opposite issue and says that you cannot use the properties or powers of a staff when using it as a weapon. [/QUOTE]
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