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*Pathfinder & Starfinder
Dagger of true theft
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<blockquote data-quote="Corbert" data-source="post: 2694338" data-attributes="member: 27772"><p>You make some good points, I wouldn't want to play a high level character if all I get to kill are low level critters.  So, you inspired me to do some research (thank you <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile    :)"  data-smilie="1"data-shortname=":)" /> )  and I came up with something very interesting.  Looking at Table 2-44: NPC Gear Value in the 3.0 DMG p. 58 shows the value of the gear topping out at 220,000 GP.  At 240,000 GP, the dagger falls into epic priced gear, so the PCs wouldn't get it until they are well into epic levels.  </p><p></p><p></p><p></p><p>I don't think so.  At epic levels the PCs has access to extreme amounts of power that are already figured in.  Besides, this gives me an idea.  Some epic monsters might be killed only by the epic powers stolen by another.  So a DM could make a quest where the PCs need to kill one monster and steal its special ability so they can kill another monster and steal its special ability so they can kill the next monster so they can... <img src="http://www.enworld.org/forum/images/smilies/laugh.png"  class="smilie" loading="lazy" alt=":lol:" title="Laughing    :lol:" data-shortname=":lol:" /> </p><p></p><p></p><p></p><p></p><p>Well, a 20th level spellcaster can cast a 9th level spell with a base DC of 23 (19 Int to cast a 9th level spell gives a +4 to the DC).  A Bodak's Death Gaze has a DC 15 Fort save to negate.  The worst save of any class is +6, but that doesn't count what you get from ability scores, which by 20th level and above are going to be extremely high from ability score increases, magic items, possible even Wishes. </p><p></p><p>I hope this clears some things up, and I just want to state to all thank you for the constructive criticism, keep it coming.  It really helps work the bugs out of my ideas well before they ever get into game play and keeps the really flawed ones out of the game entirely.</p></blockquote><p></p>
[QUOTE="Corbert, post: 2694338, member: 27772"] You make some good points, I wouldn't want to play a high level character if all I get to kill are low level critters. So, you inspired me to do some research (thank you :) ) and I came up with something very interesting. Looking at Table 2-44: NPC Gear Value in the 3.0 DMG p. 58 shows the value of the gear topping out at 220,000 GP. At 240,000 GP, the dagger falls into epic priced gear, so the PCs wouldn't get it until they are well into epic levels. I don't think so. At epic levels the PCs has access to extreme amounts of power that are already figured in. Besides, this gives me an idea. Some epic monsters might be killed only by the epic powers stolen by another. So a DM could make a quest where the PCs need to kill one monster and steal its special ability so they can kill another monster and steal its special ability so they can kill the next monster so they can... :lol: Well, a 20th level spellcaster can cast a 9th level spell with a base DC of 23 (19 Int to cast a 9th level spell gives a +4 to the DC). A Bodak's Death Gaze has a DC 15 Fort save to negate. The worst save of any class is +6, but that doesn't count what you get from ability scores, which by 20th level and above are going to be extremely high from ability score increases, magic items, possible even Wishes. I hope this clears some things up, and I just want to state to all thank you for the constructive criticism, keep it coming. It really helps work the bugs out of my ideas well before they ever get into game play and keeps the really flawed ones out of the game entirely. [/QUOTE]
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