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Daggerheart 1-on-1 ends in TPK (and we liked it)
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<blockquote data-quote="Alas" data-source="post: 9725047" data-attributes="member: 71687"><p>Do you mean, how did we set up the character? We kind of hand waved the <em>phantom steed</em> part of the Knight Phantom, saying that the warlock's "ring you cannot take off" was their focus for summoning their steed. Since it didn't have a direct combat application yet, and was mainly for riding from scene to scene, we left it at that. The player also picked "Knight Phantom of Aundair" as one of their experiences (for the equestrian and military skills), and made their patron a sort of Musketeer-ish entity (Love & War!). When they summon the patron's mantle (pact of the endless), we made it a transformation sequence into spooky cavalry armor and mask. They described the scepter as a sort of cavalry spell-rod for eldritch blasting.</p></blockquote><p></p>
[QUOTE="Alas, post: 9725047, member: 71687"] Do you mean, how did we set up the character? We kind of hand waved the [I]phantom steed[/I] part of the Knight Phantom, saying that the warlock's "ring you cannot take off" was their focus for summoning their steed. Since it didn't have a direct combat application yet, and was mainly for riding from scene to scene, we left it at that. The player also picked "Knight Phantom of Aundair" as one of their experiences (for the equestrian and military skills), and made their patron a sort of Musketeer-ish entity (Love & War!). When they summon the patron's mantle (pact of the endless), we made it a transformation sequence into spooky cavalry armor and mask. They described the scepter as a sort of cavalry spell-rod for eldritch blasting. [/QUOTE]
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Daggerheart 1-on-1 ends in TPK (and we liked it)
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