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<blockquote data-quote="zakael19" data-source="post: 9894734" data-attributes="member: 7044099"><p>The game explicitly tells GMs to do this (have Fear visible to the players at all times).</p><p></p><p>Also on the page about Fear:</p><p></p><p>“Tip: As with any GM move, spending Fear shouldn’t undermine the players’ fun. Fear is a tool for you to enhance the scene, create dramatic tension, and raise the stakes, not to shut down a PC’s heroic actions.”</p><p></p><p>Also:</p><p></p><p>“You can always improvise a Fear Feature for an adversary, even if they already have predetermined Fear Features.</p><p></p><p>Just spend a Fear and come up with a big adversary move that might otherwise feel overpowered or arbitrary (see the upcoming “Improvising Fear Moves” section).”</p><p></p><p>I do this a fair bit when a combat needs a little more verve or to highlight something in the fiction the adversary is filling. “Ok, I’m going to spend a Fear here to…” is like a magic phrase that gets buy in to do a big dramatic scene changing Thing that makes the players go “oooooh snap.”</p></blockquote><p></p>
[QUOTE="zakael19, post: 9894734, member: 7044099"] The game explicitly tells GMs to do this (have Fear visible to the players at all times). Also on the page about Fear: “Tip: As with any GM move, spending Fear shouldn’t undermine the players’ fun. Fear is a tool for you to enhance the scene, create dramatic tension, and raise the stakes, not to shut down a PC’s heroic actions.” Also: “You can always improvise a Fear Feature for an adversary, even if they already have predetermined Fear Features. Just spend a Fear and come up with a big adversary move that might otherwise feel overpowered or arbitrary (see the upcoming “Improvising Fear Moves” section).” I do this a fair bit when a combat needs a little more verve or to highlight something in the fiction the adversary is filling. “Ok, I’m going to spend a Fear here to…” is like a magic phrase that gets buy in to do a big dramatic scene changing Thing that makes the players go “oooooh snap.” [/QUOTE]
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